Game Development: Leek Whistle

Announcements about major changes in Haven & Hearth.

Re: Game Development: Leek Whistle

Postby iamahh » Wed Mar 21, 2018 3:01 pm

the thing with making things more difficult is the psychological effect

negative incentives seems to snowball even more than positive incentives
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Re: Game Development: Leek Whistle

Postby Thedrah » Wed Mar 21, 2018 4:46 pm

from my observation, everyone needs to struggle. if you don't struggle, you'll make your own

but too many or too large and struggles overwhelm people which then get frustrated
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