Game Development: A Bat out of Hell

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Bat out of Hell

Postby Aceb » Thu Apr 19, 2018 4:13 pm

ctopolon3 wrote:nice reward jorb
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i need to clear only 140 dungeons to finish next credo
mb it will decrease quests per stage by 10, like death
or finish the stage (OP)


It looks like farmer credo and why do You complain about it being tied to dungeons...?
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Re: Game Development: A Bat out of Hell

Postby ctopolon3 » Thu Apr 19, 2018 4:57 pm

spoiler alert
because dungeon reward: finish 1 current quest
what better finish 5 quests or +5 gildings, answer is obvious (but i like the idea about quests, i was ask a numen magic like this)
P.S. use this reward & get 0% hunger from normal quest (dont test yet) 10\10

take a key in room A & use it in room B : "best" logical & softcap based quest i can imagine
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Re: Game Development: A Bat out of Hell

Postby Amanda44 » Thu Apr 19, 2018 9:23 pm

Bat tower is awesome!

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Thank you so much Jorb for purple rock ... I love it! :D

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Re: Game Development: A Bat out of Hell

Postby » Thu Apr 19, 2018 9:58 pm

jorb wrote:
ChildhoodObesity wrote:when are frogs going to ribbit


Made a note of it.


Capercaillie mating display song too pls?? :D If y'all want...
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Re: Game Development: A Bat out of Hell

Postby dafels » Sat Apr 21, 2018 10:27 am

most notable updates for the past 3 months: a new dungeon, new hats, canceled combat update.
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Re: Game Development: A Bat out of Hell

Postby ctopolon3 » Sat Apr 21, 2018 3:17 pm

dafels wrote:most notable updates for the past 3 months: a new dungeon, new hats, canceled combat update.

waiting for new credo.
u forgot about alot fixes for casual players(purse for coins, sheep shears, fishing net), alot birds, food & curio
Last edited by ctopolon3 on Sat Apr 21, 2018 4:52 pm, edited 1 time in total.
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Re: Game Development: A Bat out of Hell

Postby jorb » Sat Apr 21, 2018 3:38 pm

dafels wrote:most notable updates for the past 3 months: a new dungeon, new hats, canceled combat update.


Player driven screenshot feed, time-consistent decay, coracle, knarr docks, crafting from barrels, auto-generated input types, zoom function in the minimap, new crops, new domesticatable animal, several new wild animals, fishing nets, a ton of fixes and small content pieces, and all against the backdrop of a fundamental client rendering rework, and not to mention, indeed, that we've also invested a lot of time in a dungeon and a new fighting system as well.

Two man project here. Patch every week, and we even find time for hats.

Gtfo.
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Re: Game Development: A Bat out of Hell

Postby NOOBY93 » Sat Apr 21, 2018 4:22 pm

jorb wrote:
dafels wrote:most notable updates for the past 3 months: a new dungeon, new hats, canceled combat update.


Player driven screenshot feed, time-consistent decay, coracle, knarr docks, crafting from barrels, auto-generated input types, zoom function in the minimap, new crops, new domesticatable animal, several new wild animals, fishing nets, a ton of fixes and small content pieces, and all against the backdrop of a fundamental client rendering rework, and not to mention, indeed, that we've also invested a lot of time in a dungeon and a new fighting system as well.

Two man project here. Patch every week, and we even find time for hats.

Gtfo.

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Re: Game Development: A Bat out of Hell

Postby wonder-ass » Sat Apr 21, 2018 4:59 pm

jorb wrote:
dafels wrote:most notable updates for the past 3 months: a new dungeon, new hats, canceled combat update.


Player driven screenshot feed, time-consistent decay, coracle, knarr docks, crafting from barrels, auto-generated input types, zoom function in the minimap, new crops, new domesticatable animal, several new wild animals, fishing nets, a ton of fixes and small content pieces, and all against the backdrop of a fundamental client rendering rework, and not to mention, indeed, that we've also invested a lot of time in a dungeon and a new fighting system as well.

Two man project here. Patch every week, and we even find time for hats.

Gtfo.


<3
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Re: Game Development: A Bat out of Hell

Postby Aceb » Sat Apr 21, 2018 5:33 pm

jorb wrote:[...]


That's what I exactly ment when I said half year was worth it. :D
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