dafels wrote:most notable updates for the past 3 months: a new dungeon, new hats, canceled combat update.
Player driven screenshot feed, time-consistent decay, coracle, knarr docks, crafting from barrels, auto-generated input types, zoom function in the minimap, new crops, new domesticatable animal, several new wild animals, fishing nets, a ton of fixes and small content pieces, and all against the backdrop of a fundamental client rendering rework, and not to mention, indeed, that we've also invested a lot of time in a dungeon and a new fighting system as well.
Two man project here. Patch every week, and we even find time for hats.
Gtfo.