Game Development: Ranger's Honey

Announcements about major changes in Haven & Hearth.

Game Development: Ranger's Honey

Postby jorb » Thu Jun 14, 2018 12:28 am

We've been developing, and here's what's new.

Image

New Implementations
-----------------------
  • Added "Land of Milk & Honey", realm blessing. "Yours is a land of Milk & Honey. Honey, Beeswax, and Milk are harvested at higher qualities, and the rewards for questing in your Realm are higher."
  • Added/Re-added "Ranger's Bow", from Legacy. Ranger's Bows deal more damage, and have longer range, than Hunter's Bows, but aim slower.
  • Added "Felt Hat", hat.

Key Fixes
-----------------------
  • For Oak Stance, Death or Glory, Combat Meditation and Bloodlust, inverted the effect of disparity in combat stats between you and the opponent(s), so that you get a better effect from them the better your opponent is, rather than the other way around. This primarily to reduce the effectiveness of alts.

Small Fixes
-----------------------
  • Animals should now break objects as they flee.
  • Can no longer open a UI for milestones without trails.
  • Added Weapons tooltips to Bows, Slings and arrows.
  • Buffed the Skull Throne to be on par with a normal Royal Throne.
  • Rabbits should no longer leave easter eggs.
  • Potter's Clay now requires two bricks, rather than one. Not sure if this fix is relevant, or if Potter's Clay is too broken irrespective of this? Does bone clay still have a place? Let us know.
  • Increased the post box inventory.

Image
As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $10, is the "Blueberry Hat".

Store Description wrote:Image$10 A sweet hat to keep the blues away.


All Gold & Silver subscribers have been awarded the Blueberry Hat, free of charge.

In the Pipe
-----------------------

Enjoy!
‎"There is no means of avoiding the final collapse of a boom brought about by credit expansion. The alternative is only whether the crisis should come sooner as the result of a voluntary abandonment of further credit expansion, or later as a final and total catastrophe of the currency system involved."

- Ludwig von Mises
User avatar
jorb
 
Posts: 15889
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: Ranger's Honey

Postby Onep » Thu Jun 14, 2018 12:28 am

wheeeere's my GARY HAAAAT



cool bow
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
User avatar
Onep
 
Posts: 2530
Joined: Sat Nov 02, 2013 8:59 pm
Location: Walwus

Re: Game Development: Ranger's Honey

Postby Romantyk12 » Thu Jun 14, 2018 12:29 am

thats super cool
<p align=center><a target=_blank href=http://www.nodiatis.com/personality.htm><img border=0 src=http://www.nodiatis.com/pub/18.jpg></a></p>
Romantyk12
 
Posts: 26
Joined: Sun Mar 13, 2011 9:56 am

Re: Game Development: Ranger's Honey

Postby julian12it » Thu Jun 14, 2018 12:31 am

Where's the client though?
User avatar
julian12it
 
Posts: 726
Joined: Sat Sep 11, 2010 8:01 pm
Location: Bay of Pigs

Re: Game Development: Ranger's Honey

Postby Redlaw » Thu Jun 14, 2018 12:31 am

Looks good over all. I hope the kingdom I am currently in can get the new bonuses fairly quickly. I hope to see more soon.
User avatar
Redlaw
 
Posts: 1505
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Ranger's Honey

Postby azrid » Thu Jun 14, 2018 12:32 am

Cool bow. Time to never use it.
Image
User avatar
azrid
 
Posts: 1666
Joined: Mon Oct 17, 2011 11:33 pm

Re: Game Development: Ranger's Honey

Postby jordancoles » Thu Jun 14, 2018 12:33 am

Neat bow and realm buff
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
Image Image
User avatar
jordancoles
 
Posts: 12374
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Game Development: Ranger's Honey

Postby cvgff » Thu Jun 14, 2018 12:33 am

Damn its cool ranger bow got added back!
World 5: Random village in the middle of a river
World 6: South side unicorn tribe
World 8: New rain port - lawspeaker
World 9: Kool Kids club
User avatar
cvgff
 
Posts: 41
Joined: Thu Mar 15, 2012 6:03 am
Location: Inside a Mineshaft Fighting a troll

Re: Game Development: Ranger's Honey

Postby loftar » Thu Jun 14, 2018 12:34 am

azrid wrote:Cool bow. Time to never use it.

If that's true, suggestions are already being requested.

julian12it wrote:Where's the client though?

Not sure what to answer that wouldn't be more or less an essay. That being said, may be worth writing one. Will consider. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 6886
Joined: Fri Apr 03, 2009 7:05 am

Re: Game Development: Ranger's Honey

Postby waga » Thu Jun 14, 2018 12:35 am

the potter change accomplish absolutely nothing lol
waga
 
Posts: 323
Joined: Fri Apr 20, 2012 10:07 pm

Next

Return to Announcements

Who is online

Users browsing this forum: No registered users and 7 guests