Game Development: Bony Antvatar

Announcements about major changes in Haven & Hearth.

Re: Game Development: Bony Antvatar

Postby Amanda44 » Tue Jun 19, 2018 1:03 am

jordancoles wrote:Lmao

@ Jordan ... And there is the 'something stupid' ... :P :lol: ... the injury will come while making the felt inlay ... xd.

Added Felt Inlay. If successfully Gilded onto an Artifact, the Felt Inlay will add two new open slots, rather than one.
Added skeletons for Moose, Red Deer, Cattle, and Badgers.

Nice! :D
Last edited by Amanda44 on Tue Jun 19, 2018 1:03 am, edited 1 time in total.
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Re: Game Development: Bony Antvatar

Postby Zentetsuken » Tue Jun 19, 2018 1:03 am

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paint me like one of your french girls
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Re: Game Development: Bony Antvatar

Postby Astarisk » Tue Jun 19, 2018 1:04 am

Fostik wrote:
jorb wrote:
  • Removed the additional brick added to Potter's Clay last patch, and instead made it so that the Potter's Wheel has no beneficial impact on the quality of Potter's Clay, instead now only serving to soft-cap the quality.


Oh come on. Everyone who managed to get HQ clay, buided tools will be forever higher than others.
Now noone will get 200+ kiln. Suck.

Yeah, thats the kind of update that should have been done a hell of a lot sooner, or waited until the next world.
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Re: Game Development: Bony Antvatar

Postby ivka » Tue Jun 19, 2018 1:06 am

jorb wrote:[*] Removed the additional brick added to Potter's Clay last patch, and instead made it so that the Potter's Wheel has no beneficial impact on the quality of Potter's Clay, instead now only serving to soft-cap the quality.[/list]

w11, please.
No way we can catch up now with those, who have good q clay facilities on w10 anymore.
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Re: Game Development: Bony Antvatar

Postby viznew » Tue Jun 19, 2018 1:06 am

had to have it love the hat
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Re: Game Development: Bony Antvatar

Postby Ardennesss » Tue Jun 19, 2018 1:07 am

jorb wrote:
Removed the additional brick added to Potter's Clay last patch, and instead made it so that the Potter's Wheel has no beneficial impact on the quality of Potter's Clay, instead now only serving to soft-cap the quality.


This is literally bar none the stupidest thing you could have ever got drunk and imagined doing. You just guaranteed that the villages that had top q clay/brick products will never be passed, and can effectively quit an entire aspect of the game because there's no competition anymore. Congratulations.
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Re: Game Development: Bony Antvatar

Postby Nizuto » Tue Jun 19, 2018 1:09 am

jorb wrote:[*] Removed the additional brick added to Potter's Clay last patch, and instead made it so that the Potter's Wheel has no beneficial impact on the quality of Potter's Clay, instead now only serving to soft-cap the quality.

I guess this should fix the exaggerated spiraling of clay/brick related stuff. All we need now is a fix for the infinite potential of metal related items. q2k+ metal items is insane. Crops need to be toned down too.
In my opinion, all items and foods in this game should hit a brick wall at around 300-500 quality and make advancement from there so tedious nobody is gonna bother.
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Re: Game Development: Bony Antvatar

Postby Aceb » Tue Jun 19, 2018 1:12 am

1. LOL

Amanda44 wrote:
jordancoles wrote:Lmao

@ Jordan ... And there is the 'something stupid' ... :P :lol: ... the injury will come while making the felt inlay ... xd.

Added Felt Inlay. If successfully Gilded onto an Artifact, the Felt Inlay will add two new open slots, rather than one.
Added skeletons for Moose, Red Deer, Cattle, and Badgers.

Nice! :D


2. I think it is very true and valid reason why some people might quit now and wait for reset.

Ardennesss wrote:
jorb wrote:
Removed the additional brick added to Potter's Clay last patch, and instead made it so that the Potter's Wheel has no beneficial impact on the quality of Potter's Clay, instead now only serving to soft-cap the quality.


This is literally bar none the stupidest thing you could have ever got drunk and imagined doing. You just guaranteed that the villages that had top q clay/brick products will never be passed, and can effectively quit an entire aspect of the game because there's no competition anymore. Congratulations.


3. SKELE-TONS ARE BACK <3
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Re: Game Development: Bony Antvatar

Postby waga » Tue Jun 19, 2018 1:16 am

and again I'm speechless.
I don't want to comment more than that , it's not read anyway.
with the last 4 patches you shown you have absolutely no clue how the game is played endgame.
It's ridiculous
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Re: Game Development: Bony Antvatar

Postby Ardennesss » Tue Jun 19, 2018 1:18 am

waga wrote:and again I'm speechless.
I don't want to comment more than that , it's not read anyway.
with the last 4 patches you shown you have absolutely no clue how the game is played endgame.
It's ridiculous



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