JorbStream 20180630, 19:00 UTC

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JorbStream 20180630, 19:00 UTC

Postby jorb » Fri Jun 29, 2018 8:16 am

LET'S DO IT!

Thus: JorbStream on Saturday, June 30th, 19:00 UTC.

Catch you there!

http://www.twitch.tv/bruderbohne

YouTube upload
‎"There is no means of avoiding the final collapse of a boom brought about by credit expansion. The alternative is only whether the crisis should come sooner as the result of a voluntary abandonment of further credit expansion, or later as a final and total catastrophe of the currency system involved."

- Ludwig von Mises
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Re: JorbStream 20180630, 19:00 UTC

Postby azrid » Fri Jun 29, 2018 9:59 am

hype
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Re: JorbStream 20180630, 19:00 UTC

Postby shubla » Fri Jun 29, 2018 12:40 pm

Cool beans
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I got own outdated HnH custom client check it out.
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Re: JorbStream 20180630, 19:00 UTC

Postby Onep » Sat Jun 30, 2018 8:59 am

Oh hey,
that's today
Oh boy!
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: JorbStream 20180630, 19:00 UTC

Postby fallout » Sat Jun 30, 2018 10:08 am

epyh!
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Re: JorbStream 20180630, 19:00 UTC

Postby jorb » Sat Jun 30, 2018 10:16 pm

Thanks a lot for tonight, everyone! YouTube upload here once it's done processing. Catch you in July!
‎"There is no means of avoiding the final collapse of a boom brought about by credit expansion. The alternative is only whether the crisis should come sooner as the result of a voluntary abandonment of further credit expansion, or later as a final and total catastrophe of the currency system involved."

- Ludwig von Mises
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Re: JorbStream 20180630, 19:00 UTC

Postby Dakkan » Sat Jun 30, 2018 10:46 pm

Interesting stream, was cool to see undead sodomy the design process of an in-game object!
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Re: JorbStream 20180630, 19:00 UTC

Postby ricky » Sun Jul 01, 2018 2:18 am

Great stream. Watching you build the Mammoth skeleton was hella cool. Seeing the legs get all fucked up during the test run gave me a good lol.


Re: Leonardo DiCaprio's portrayal of howard Hughes: it's The Aviator
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Re: JorbStream 20180630, 19:00 UTC

Postby Onep » Sun Jul 01, 2018 4:08 am

Bad boy Onep here, nice bones.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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Re: JorbStream 20180630, 19:00 UTC

Postby pawnchito » Sun Jul 01, 2018 6:09 am

Hello, I really liked your stream show thing it was entertaining and had me at the edge of my seat.

First off, your game is amazing I’m a super supporter and will do my best to show my gratitude for your hard work.

I’d like to provide my perspective as a new Hearthling but experienced game player on the subject of SIEGE.

Admittedly, I have not yet even come close to hitting end game but I think even as a new player siege has a giant impact on gameplay. It’s taken me weeks of game play to make my humble abode something I can be proud of. It would be a shame to lose all that work to some twerp who came along and was able to smash my walls and shield.

I think the effort to siege a settlement should be equal to the effort put in to prevent such a thing.

It’s obvious there needs to be a way to get at enemies and to be able to raid abandoned settlements but there has to be a way for people that are active to be able to keep their foothold on the piece of the world they have.
The idea of making brick walls stronger is definitely something that makes “sense” in the game world.

In addition it would be cool to be able to add additional layers of defense to bases. Something like keeping vicious animals in areas to help deter people from setting up their vehicles in certain locations.
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