Game Development: Lantern Footstool

Announcements about major changes in Haven & Hearth.

Game Development: Lantern Footstool

Postby jorb » Tue Jul 10, 2018 12:49 am

We've been developing, and here's what's new.

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New Implementations
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  • Added an item pool for things decayed from the ground, much akin to the item pool for beach salvage. When digging, you can, thus, sometimes find items that decayed away in the area where you are digging.
  • Added "Cloth Footstool", stool.
  • Added "Cave Lantern", mushroom.
  • Shift-clicking to destroy vines growing on paving tiles will now remove all vines.
  • Added skeletons for hogs, sows, piglets and lynx.
  • Added a subcategory "Signs & Display" in the Furniture build menu.

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As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $10, is the "Clownfish Hat".

Store Description wrote:Image$10 Blubb-blubb! You'll look quite fishy in this aquatic chapeau. Blubb-blubb!


All Gold & Silver subscribers have been awarded the Clownfish Hat, free of charge.

In the Pipe
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Enjoy!
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Re: Game Development: Lantern Footstool

Postby Dakkan » Tue Jul 10, 2018 12:50 am

jorb wrote:[*] Added an item pool for things decayed from the ground, much akin to the item pool for beach salvage. When digging, you can, thus, sometimes find items that decayed away in the area where you are digging.


Score!
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Re: Game Development: Lantern Footstool

Postby cvgff » Tue Jul 10, 2018 12:51 am

Eh nothing that interesting though
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World 6: South side unicorn tribe
World 8: New rain port - lawspeaker
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Re: Game Development: Lantern Footstool

Postby Artemiswhb » Tue Jul 10, 2018 12:51 am

Added an item pool for things decayed from the ground, much akin to the item pool for beach salvage. When digging, you can, thus, sometimes find items that decayed away in the area where you are digging.

How big of an area radius are we talking about?
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Re: Game Development: Lantern Footstool

Postby Tilia » Tue Jul 10, 2018 12:52 am

Time to strip-mine old villages
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Re: Game Development: Lantern Footstool

Postby jordancoles » Tue Jul 10, 2018 12:52 am

Can you plant the glowing mushrooms?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: Game Development: Lantern Footstool

Postby azrid » Tue Jul 10, 2018 12:52 am

time to dig up all the old decayed bases
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Re: Game Development: Lantern Footstool

Postby loftar » Tue Jul 10, 2018 12:53 am

cvgff wrote:Eh nothing that interesting though

Sorry for the extra small patch. We started on a slightly bigger implementation that I thought I'd manage to have done today, but I didn't quite manage in the end.

azrid wrote:time to dig up all the old decayed bases

Well, keep in mind that things that have decayed since previously haven't been restored just thanks to this.
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Re: Game Development: Lantern Footstool

Postby cvgff » Tue Jul 10, 2018 12:54 am

loftar wrote:
cvgff wrote:Eh nothing that interesting though

Sorry for the extra small patch. We started on a slightly bigger implementation that I thought I'd manage to have done today, but I didn't quite manage in the end.


oh okay, sounds good and look forward to seeing it :D
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World 6: South side unicorn tribe
World 8: New rain port - lawspeaker
World 9: Kool Kids club
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Re: Game Development: Lantern Footstool

Postby jordancoles » Tue Jul 10, 2018 1:02 am

They don't even glow?
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Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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