Game Development: Magnifying Cook

Announcements about major changes in Haven & Hearth.

Re: Game Development: Magnifying Cook

Postby jorb » Tue Jul 24, 2018 12:17 am

Ants wrote:Wait, cave decay was a thing? I thought things never decayed in caves.


Not for objects. Items -- branches &c still decay away.
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Re: Game Development: Magnifying Cook

Postby jorb » Tue Jul 24, 2018 12:17 am

ChildhoodObesity wrote:Added a slight drift to anchored Knarrs. They will stay near the spot they were parked at, but may drift slightly.


hohohoho u motherfukr!!!!!


¦]
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Re: Game Development: Magnifying Cook

Postby Reyajh » Tue Jul 24, 2018 12:19 am

jorb wrote:[*] You may now draw water from deep tiles next to you.

Enjoy!


Awesome!!! :)
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Re: Game Development: Magnifying Cook

Postby boreial » Tue Jul 24, 2018 12:21 am

Added a slight drift to anchored Knarrs. They will stay near the spot they were parked at, but may drift slightly.

I assume this also applies to Knarrs that are Docked?

Although why that would be is beyond me, when a ship is docked is is actually tied fore and aft against the structure as to prevent drifting, Meh, maybe in the ancient times they didn't do so?
Last edited by boreial on Tue Jul 24, 2018 12:23 am, edited 1 time in total.
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Re: Game Development: Magnifying Cook

Postby loftar » Tue Jul 24, 2018 12:23 am

boreial wrote:I assume this also applies to Knarrs that are Docked?

It does indeed.
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Re: Game Development: Magnifying Cook

Postby MrBunzy » Tue Jul 24, 2018 12:25 am

jorb wrote:[*] Chance to double the output when cooking.[/list]


What exactly counts as "cooking"? Anything craft-able in the food menu or is it more specific?
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Re: Game Development: Magnifying Cook

Postby jorb » Tue Jul 24, 2018 12:28 am

MrBunzy wrote:
jorb wrote:[*] Chance to double the output when cooking.[/list]


What exactly counts as "cooking"? Anything craft-able in the food menu or is it more specific?


Crafted food, indeed.
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Re: Game Development: Magnifying Cook

Postby Audiosmurf » Tue Jul 24, 2018 12:33 am

Reyajh wrote:
jorb wrote:[*] You may now draw water from deep tiles next to you.

Enjoy!


Awesome!!! :)

I'm straight up more excited about this change than anything else this year, basically. This has bothered me forever.
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NORMALIZE IT
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Re: Game Development: Magnifying Cook

Postby Artemiswhb » Tue Jul 24, 2018 12:33 am

jorb wrote:
MrBunzy wrote:
jorb wrote:[*] Chance to double the output when cooking.[/list]


What exactly counts as "cooking"? Anything craft-able in the food menu or is it more specific?


Crafted food, indeed.

Does that include ingredients like rennet and butter?
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Re: Game Development: Magnifying Cook

Postby ChildhoodObesity » Tue Jul 24, 2018 12:35 am

Image

slight drift btw
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