Game Development: Louse Bites

Announcements about major changes in Haven & Hearth.

Re: Game Development: Louse Bites

Postby DatSheep » Tue Sep 11, 2018 1:06 am

Nice hat, nice radical change and nice louse bois! So uh how stronk are they alone? Less so than a fox I'm hoping
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Re: Game Development: Louse Bites

Postby Onep » Tue Sep 11, 2018 1:07 am

Giant rolly pollies!
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Game Development: Louse Bites

Postby AntiBlitz » Tue Sep 11, 2018 1:51 am

no, they have like 600hp i think, it was kind of hard to tell because there was like 12 of them attacking at once, similar to how walrus behave. They only open green and blue, and they open really hard. they seem passive tho, just super tough slimes that dont multiply.
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Re: Game Development: Louse Bites

Postby Vigilance » Tue Sep 11, 2018 1:54 am

hey these are actually kinda aids, the fact that they attack in a group while being a tremendous amount reminds me of old haven's mouflon herds

hopefully the future will hold incentives to actually mine on layer 5
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Re: Game Development: Louse Bites

Postby jordancoles » Tue Sep 11, 2018 2:05 am

Vigilance wrote:hey these are actually kinda aids, the fact that they attack in a group while being a tremendous amount reminds me of old haven's mouflon herds

hopefully the future will hold incentives to actually mine on layer 5

Are they aggressive as well?

Also
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Re: Game Development: Louse Bites

Postby Ants » Tue Sep 11, 2018 2:13 am

I LOVE THE LOUSES!!!

For changes to combat and wounds, I once again suggest making a separate server for testing. The implications on the world when it comes to these things is pretty big.
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Re: Game Development: Louse Bites

Postby loftar » Tue Sep 11, 2018 2:18 am

maze wrote:Bug:

new hat wont let me open the fire to get it~ using default client

Yup, Jorb apparently messed that up. Should be fixed now.
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Re: Game Development: Louse Bites

Postby Finigini » Tue Sep 11, 2018 2:20 am

Neat will meat. Haven't seen anything else unique come out of one. They are passive and only fight back when agro'd. killed one of them, had a little more than 800hp.
https://gyazo.com/edc1ce0a01e1fb872af79ee995424511
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Edit: Oh, that's a con +2 event. Weow.
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Re: Game Development: Louse Bites

Postby jordancoles » Tue Sep 11, 2018 2:38 am

Finigini wrote:They are passive and only fight back when agro'd. killed one of them, had a little more than 800hp.

So they're multiagro and have more hp than a bear?
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Re: Game Development: Louse Bites

Postby Massa » Tue Sep 11, 2018 3:03 am

why would you make wounds even shittier and more cancerous than they already are
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