Game Development: Louse Bites

Announcements about major changes in Haven & Hearth.

Re: Game Development: Louse Bites

Postby LadyV » Tue Sep 11, 2018 9:06 pm

So you made wounds worse... ok I'm done. Was a good game. Thank you for its entertainment.
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Re: Game Development: Louse Bites

Postby loftar » Tue Sep 11, 2018 9:16 pm

KwonChiMin wrote:So if Concussion splits into different wounds, does this means that hearthlings have multiple nerve centers and basically are not mammals but some kind of weird worms?

Arguing from realism, to the extent that concussions are basically bruises on the brain, I don't think it's very difficult to imagine the brain getting multiple wounds that can heal independently.
LadyV wrote:So you made wounds worse...

Not to any significant extent, as far as I'm aware. If anything, Concussions were mostly made more lenient.
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Re: Game Development: Louse Bites

Postby KitsuneG » Tue Sep 11, 2018 9:25 pm

LadyV wrote:So you made wounds worse... ok I'm done. Was a good game. Thank you for its entertainment.

Due to my experiments, nothing really changed - just become more.. logical. You adding healing on wound - and it's not convert wound permanently into something else, wound exist and start healing and you possess it debuffs+healing debuffs

Debuffs is the worse thing this patch added, conclusion finally can't be healed in a 30 sec.
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Re: Game Development: Louse Bites

Postby Massa » Wed Sep 12, 2018 12:01 am

LadyV wrote:So you made wounds worse... ok I'm done. Was a good game. Thank you for its entertainment.

Holy shit you know you fucked up an update when someone like this fucks off.

Thanks for looking out for the little guy Lorb and Jorb.
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Re: Game Development: Louse Bites

Postby ChildhoodObesity » Wed Sep 12, 2018 6:36 am

yo jorb my man... these hats lately... Image

pls.. bro....better hats... Image ty
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Re: Game Development: Louse Bites

Postby MrBunzy » Wed Sep 12, 2018 6:38 am

+1
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Re: Game Development: Louse Bites

Postby jorb » Wed Sep 12, 2018 7:13 am

ChildhoodObesity wrote:pls.. bro....better hats...


Which ones did you like? What would you like to see?
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Re: Game Development: Louse Bites

Postby jorb » Wed Sep 12, 2018 7:15 am

LadyV wrote:So you made wounds worse... ok I'm done. Was a good game. Thank you for its entertainment.


Primarily we made them somewhat different and more detailed in their representations. Not entirely sure what huge problems you were having with wounds as it was.
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Re: Game Development: Louse Bites

Postby ChildhoodObesity » Wed Sep 12, 2018 7:19 am

jorb wrote:
ChildhoodObesity wrote:pls.. bro....better hats...


Which ones did you like? What would you like to see?

the frog prince is 10/10, chicken, squid, astrologer, bat hat, fullmetal, ches beret all those are prob my favs of the newer ones!!!!

theres some cool ideas in viewtopic.php?f=48&t=58324 this thread and the gladiator hat would be V COOL and the spartan one and ofc the sonic one
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Re: Game Development: Louse Bites

Postby Warhol » Wed Sep 12, 2018 9:40 am

Would be great if old hats could be purchased again at the end of the year or for holidays like League of Legends does with skins. Exceptions being the ultra rare hats..
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These two account dates look awfully different...
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