Game Development: Fruitless Conch

Announcements about major changes in Haven & Hearth.

Re: Game Development: Fruitless Conch

Postby Vigilance » Tue Sep 25, 2018 5:23 am

snail seems too rare to be significant so far tbh, i've checked like 20+ caverns now and i've still yet to find one

but i do have a couple cupboards of glimmermoss now so thats dope
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Re: Game Development: Fruitless Conch

Postby Granger » Tue Sep 25, 2018 7:54 am

jorb wrote:Image

New Implementations
-----------------------
  • Added support for hiding fruit layers in trees and bushes when the fruit in them has been picked.

I hail progress and bow to the abilities of the devs for being able to put this in.

  • Added "Chasm Conch", new cave creature.

The snail is oversized, unless you plan it to eat all hearthlings (including mounted horses, should this apply) in one bite... please think about scaling it down a bit.
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Re: Game Development: Fruitless Conch

Postby Spinnner » Tue Sep 25, 2018 8:40 am

Got cave-in 5 cells from stone support. My horse completely annihilated (no body, nothing at all). What's up?
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Re: Game Development: Fruitless Conch

Postby vatas » Tue Sep 25, 2018 9:06 am

Spinnner wrote:Got cave-in 5 cells from stone support. My horse completely annihilated (no body, nothing at all). What's up?

Are you sure it isn't hidden below the rubble and rocks?
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Re: Game Development: Fruitless Conch

Postby Spinnner » Tue Sep 25, 2018 9:12 am

vatas wrote:
Spinnner wrote:Got cave-in 5 cells from stone support. My horse completely annihilated (no body, nothing at all). What's up?

Are you sure it isn't hidden below the rubble and rocks?

Yeah, area is completely clear. No rocks, etc.
UPD: it was hidden troll, lol
Last edited by Spinnner on Tue Sep 25, 2018 6:23 pm, edited 1 time in total.
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Re: Game Development: Fruitless Conch

Postby Vigilance » Tue Sep 25, 2018 10:34 am

Granger wrote:The snail is oversized, unless you plan it to eat all hearthlings (including mounted horses, should this apply) in one bite... please think about scaling it down a bit.

you seem to have absolutely missed the design intention of the creature, it would appear.
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Re: Game Development: Fruitless Conch

Postby shubla » Tue Sep 25, 2018 10:43 am

Vigilance wrote:
Granger wrote:The snail is oversized, unless you plan it to eat all hearthlings (including mounted horses, should this apply) in one bite... please think about scaling it down a bit.

you seem to have absolutely missed the design intention of the creature, it would appear.

what else would you think of a user with such avatar!!
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Re: Game Development: Fruitless Conch

Postby Adder1234 » Tue Sep 25, 2018 12:52 pm

That is a fooken huge snail. Awesome.
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Re: Game Development: Fruitless Conch

Postby SaltyCrate » Tue Sep 25, 2018 2:48 pm

Small but very cool update.
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Re: Game Development: Fruitless Conch

Postby Aceb » Tue Sep 25, 2018 3:07 pm

May be a very snail update, but a pleasant one!
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