ErdTod wrote:Permadeath is actually fun. Without that threat, you'd play the game entirely different. And man you are thrilled when you are about to loose your character! However, after the fact of death, many people quit - including me.
So maybe it's really:
Long term character development, permadeath, sustainable late game
Pick 2?
I like permadeath as a mechanic. The lessening of the harshness of it has admitedly saved my char at least once this world. But this guy has a point. When I died early world (a week before the mechanic was released) I was fine with rebuilding. But now at 10k+, rebuilding would be a couple weeks of shoving my face with cheese and questing 24/7. I would probably just wait till next world.