Ardennesss wrote:The people running to the safe pali are usually losing the fight, and normally have a lead.This means that their group will have their entire party inside the palisade, where it becomes unsafe to try to follow them in. The first person from your group that runs in after them gets locked in, and gangbanged. Not sure how better to explain that this effectively doesn't change anything.
What you're saying is that the current problems are related only to walls as such and that the visitor debuff has nothing to do with it. Not sure I buy that.
EDIT: That being said, if you think it's a good idea, I wouldn't necessarily be opposed to adding a timer to opening/closing gates, one which even gets interrupted by taking damage.
kimjungskill wrote:How would this work exactly for existing gates if you do it this way? I would assume you would change over existing gates to be visitor type, right? Wouldn't simply having gates with 3 states and updating the gate to a "visitor" model offer more flexibility AND keep the aesthetic?
Well, the main problem I have with tristate gates is that you'd need to "manage" them in some way. Not sure I'm too keen on adding a flower-menu to every gate interaction, let's put it that way. I also just generally enjoy the idea of a differently styled gate for visitors. How existing gates would be handled is a question, of course. My natural inclination would be to let them be ordinary gates.
pawnchito wrote:Not sure I understand what the change would mean. Say I'm out minding my own business near my claim. Some young chap comes upon me and he can come engage in combat and I can't run to the safety of my claim?
You can simply open up the gate to its fully open state. That runs the risk of him also running in, of course, but I think that is a natural and reasonable risk, and with enough lead you could simply close the gate on him before he gets to it.
RedSkies wrote:Question: If you are in combat, but you own the claim, can you still run through a visitor-only gate? (Or oathed to the village, in the case of villages.)
Of course not, that'd defeat the whole purpose. As stated above, you'd need to open it up fully.