Game Development: Frog Scholar

Announcements about major changes in Haven & Hearth.

Re: Game Development: Frog Scholar

Postby Dakkan » Fri Oct 26, 2018 2:47 am

ctopolon4 wrote:nice credo, boosts curio LP/hr x2 by magic, x1.5 by study report.


Study desk, not report. I made the same mistake.
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Re: Game Development: Frog Scholar

Postby SnuggleSnail » Fri Oct 26, 2018 3:00 am

Please don't add any significant power gain like learning ability/study speed to any more credos.

I, for one, find doing credos extremely enjoyable (((other than when I've to abandon like 5 in a row))), but feeling forced to rush certain credos (potter, farmer - I imagine mystic/cavehermit next world) is kindof unfun. I really like Lumberjack. If you don't want to do Lumberjack immediately, you can put it off and just plant 30% extra trees. Long term it's worth it, but you don't have to get it *now* or be losing out on a noteworthy quality spike in industry, permanent reduction in cropQ, or noticably lower LP/H.
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Re: Game Development: Frog Scholar

Postby DDDsDD999 » Fri Oct 26, 2018 3:16 am

loftar wrote:It's the study desk. Clearly, there's no room in the user interface for an extended Study Report. ;)

Pfffthahaha. I thought to myself, "eh a 5x5 mentory could be useful if questing gets nerfed, I don't get all the bitching." Can you please get the gardener credo out of this meager credo? It's such a stupid credo to lock this behind.
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Re: Game Development: Frog Scholar

Postby yagogoii » Fri Oct 26, 2018 4:04 am

is scholarly accounts just a free copy of any curio?
i think it's not unique and helpful enough.
it's a very deep credo, any one get to this won't short for curios.

may be dev could consider change it a bit, like:
50% chance destory a curio,get same lp/hr as it, but have 24-36 hrs study time, each time you can learn only one scholarly account.
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Re: Game Development: Frog Scholar

Postby Mervin » Fri Oct 26, 2018 5:19 am

Another credo? Even more reason to suicide your character I guess...
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Re: Game Development: Frog Scholar

Postby azrid » Fri Oct 26, 2018 6:13 am

I like that the credo didn't just add % multipliers to lp and tries to add a new concept to the game.
Now just need to fix all the inflated numbers from questing and eating and we are good to go!

How about credos that utilize currently unused stats?
Could add some new mechanics like with this new credo.
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Re: Game Development: Frog Scholar

Postby pheonix » Fri Oct 26, 2018 6:30 am

its an ok looking credo, but you really need to fix the credo quests per level like make them tiers and not based off how many you have done. Right now your making credos that many aint going to see for a long time if at all.
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Re: Game Development: Frog Scholar

Postby jorb » Fri Oct 26, 2018 6:43 am

... pretty cool hat, though, right?
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Re: Game Development: Frog Scholar

Postby jordancoles » Fri Oct 26, 2018 6:59 am

jordancoles wrote:Finally an interesting hat

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Re: Game Development: Frog Scholar

Postby zebratul » Fri Oct 26, 2018 7:19 am

I like the new credo icon, slight deviation from your usual style. The tracing looks much more defined.
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