Game Development: Dressing Beeswarm

Announcements about major changes in Haven & Hearth.

Re: Game Development: Dressing Beeswarm

Postby Necrisha » Tue Nov 06, 2018 1:43 am

Nikitan83 wrote:FURNITURE!! Im so happy about this, more please! :) :) :)

Although i gotta ask, what is the belt thing supposed to represent on the table? :oops:
The other tools makes sense, but perhaps a old fashioned razor would fit better than the belt?
Gotta say it makes me think of a Salvador Dali painting :lol:

Could be a straight razor with a wood handle it folds into, or a razor strop... If my bad Depp limit hadn't already been passed I'd post a relevant gif.
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Re: Game Development: Dressing Beeswarm

Postby Nikitan83 » Tue Nov 06, 2018 1:46 am

Dakkan wrote:It's for sharpening a razor I believe, called a razor strop by Google.

Ah this makes sense of course but then the need for the old fashioned razor tool is even greater. :shock:
W4: Bucket slave
W6: Hermit
W7: LS of Siberia, Cornucopia, SwagzillaYoloCity
W8: LS of Fire & Ice
W9: Queen of Fire & Ice
W10: Queen of Fire & Ice
W11: Queen of Yggdrasil
W12: LS of Lake Town
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Re: Game Development: Dressing Beeswarm

Postby kitty629 » Tue Nov 06, 2018 2:00 am

Daaneesh wrote:
jorb wrote:
Daaneesh wrote:.... Of all the useful damn things you can add to this game, *this* is what you go for??


Hey, look! A whole forum where you can post your -- better, I'm sure -- ideas!


Hey I tried, not my fault you're too stubborn to see any damn good ones. No wonder this game is dying, everyone is at end game, you're adding in useless pointless shit and refusing to do a world restart.


I am definately not end game and happy to see updates of any kind regularly!
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Re: Game Development: Dressing Beeswarm

Postby Chebermech » Tue Nov 06, 2018 2:51 am

jorb wrote:[*] Fixed a bug by which you could hearth home with stolen things carried overhead.


Somehow that also made it impossible to hearth home with items picked up from a village claim under a visitor debuff while standing on a dedicated theft zone marked by a cairn. in other words can't trade large objects inside markets anymore, unless passed through a garden shed or a wagon.
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Re: Game Development: Dressing Beeswarm

Postby Dakkan » Tue Nov 06, 2018 2:54 am

Chebermech wrote:
jorb wrote:[*] Fixed a bug by which you could hearth home with stolen things carried overhead.


Somehow that also made it impossible to hearth home with items picked up from a village claim under a visitor debuff while standing on a dedicated theft zone marked by a cairn. in other words can't trade large objects inside markets anymore, unless passed through a garden shed or a wagon.


I picked up a log on our village claim and got a similar message, had to put it back down and pick it up again. No visitor debuf or cairns or anything, so something weird might be going on.
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Re: Game Development: Dressing Beeswarm

Postby ctopolon4 » Tue Nov 06, 2018 3:16 am

more "Bzzz-zzz" sounds, yeah!
thk for update (not joking)
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Re: Game Development: Dressing Beeswarm

Postby DDDsDD999 » Tue Nov 06, 2018 3:18 am

This is actually one of the better patches recently, gj.
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Re: Game Development: Dressing Beeswarm

Postby bitza » Tue Nov 06, 2018 3:41 am

looks like a great update, but

You can now melt ten honeycombs into one beeswax, but no longer get beeswax per se from wild beehives.


everyone was complaining that beehive rewards were too shitty, so you made them shittier?
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Re: Game Development: Dressing Beeswarm

Postby falinix » Tue Nov 06, 2018 7:01 am

looking at the last few patches makes me sad. no rebalance of broken things (combat, food and many more), no meaningfull new content and no new world in the near future. it feels like you have almost abandoned h&h and just throw in 2-3h a week to push another hat.
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Re: Game Development: Dressing Beeswarm

Postby Enjoyment » Tue Nov 06, 2018 8:14 am

GamingRAM wrote:Requesting Magic Hair Serum.

Can be extracted from a Dryad once a week.

Instantly fills your hair stat.

why dryad? how it is related to hair?
Also, we do already have Troll's Hair, so let's just right-click it and "Put hair" to fill the "hair pool".
Bigger (longer) beard would be awesome
English is neither my native lang, nor my best side...
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