Game Development: Christmas Antwolf

Announcements about major changes in Haven & Hearth.

Re: Game Development: Christmas Antwolf

Postby Aceb » Wed Dec 19, 2018 12:50 pm

azrid wrote:
DatSheep wrote:Azrid makes a point. What if you need to traverse mountains? o o f

Are we talking about the same thing? Escaping aggressive animals. Because a mountain is very safe due to high concentration of cliffs and caves.
tyrtix wrote:a stupid point, as cliffs and rivers to traverse do not kill you...or you just cannot traverse a too large body of water w/o a boat... but i can find another route around them...

I am not sure what your complaint is are you just too lazy to click on a cave icon on your minimap?
Too scared to swim across rivers? You don't need to eat any con to get over them. Constitution is one of the easiest stats to get as well. Not to mention all the equipment that gives a swimming boost.
I even forgot to mention hobbit holes and speed boosts.
Do you walk on 2nd speed while a boar beats on you? Buckets are cheap and contain a lot of water for you to run on highest speeds.


Generally You are not wrong but hobbit holes can turn worse since those can be bashed by some animals, giving You instantenous K.O
A quest for a hat. - W10
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Re: Game Development: Christmas Antwolf

Postby azrid » Wed Dec 19, 2018 1:52 pm

Didn't know the bashing part.
I guess don't use those then.
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Re: Game Development: Christmas Antwolf

Postby awsomkid373 » Thu Dec 20, 2018 12:42 am

I didn't even know that you can drink out of buckets of water
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Re: Game Development: Christmas Antwolf

Postby iamahh » Thu Dec 20, 2018 12:52 am

bucket of water is sprucecap's best friend
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Re: Game Development: Christmas Antwolf

Postby yakitori » Thu Dec 20, 2018 4:13 pm

Ant Cave :lol: thx

idea source is Lineage1

Hatching catalyst of Ant use to Egg open
Giant Ant Queen

Lineage 1 has a gimmick that uses weight.
Item has weight.
There are gimmicks where the door opens if the item is placed on the floor panel and it is heavier than a certain amount
Player get on pannel or item drop = Open Door
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I also want such a mechanism at Haven and Hearth.
Gimmicks using Emotion may be good, too.
Last edited by yakitori on Tue Jan 01, 2019 5:26 am, edited 4 times in total.
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Re: Game Development: Christmas Antwolf

Postby OtsukiYorauzo » Thu Dec 20, 2018 5:21 pm

yakitori wrote:
jorb wrote:Wouldn't mind at all.

Ant Cave :lol: thx

Recently I'm thinking about the Industrial Revolution
I am also studying capitalism :roll:
that is evolve Haven and Hearth or create new games
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Modernization doesn't include Odin at all.
W7 - Crestfall
W8 - Crestfall
W10 - Pueblo Comedia
W11 - Hermit
W11 - Misplaced Caves
W12 - Insulated Gulch
W14 - Hermit
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Re: Game Development: Christmas Antwolf

Postby DatSheep » Fri Dec 21, 2018 6:26 pm

If thats real, someone tell me how to drink straight out of a barrel plox
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Re: Game Development: Christmas Antwolf

Postby ctopolon4 » Wed Dec 26, 2018 7:16 pm

sneak peak for next hat? update? wipe? when?
bored...
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Re: Game Development: Christmas Antwolf

Postby Enjoyment » Fri Dec 28, 2018 8:50 am

ctopolon4 wrote:sneak peak for next hat? update? wipe? when?
bored...

jorb wrote:[*] With this patch we'll be signing off for some R'n'R over the holidays, but we'll be right back with an announcement of things to come sometime in January
English is neither my native lang, nor my best side...
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Re: Game Development: Christmas Antwolf

Postby captainmorgan » Fri Jan 04, 2019 8:38 pm

Do the special keys respawn? If so how long does it take?
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