Game Development: Christmas Antwolf

Announcements about major changes in Haven & Hearth.

Re: Game Development: Christmas Antwolf

Postby Aceb » Sat Dec 15, 2018 12:16 am

Ozzy123 wrote:I obviously meant that it's bad for me as there is no reason for me to do these dungeons since they are dedicated to new players, not that it's a bad addition overall. I don't know how stupid you have to be to really not get it but you are polish so i guess its understandable


¯\_(ツ)_/¯
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Re: Game Development: Christmas Antwolf

Postby Granger » Sat Dec 15, 2018 12:19 am

Ozzy123 wrote:I obviously meant that it's bad for me as there is no reason for me to do these dungeons since they are dedicated to new players, not that it's a bad addition overall. I don't know how stupid you have to be to really not get it but you are polish so i guess its understandable

Roll a new character, have some fun again.
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Re: Game Development: Christmas Antwolf

Postby DDDsDD999 » Sat Dec 15, 2018 12:38 am

The infinite spawning keys in this dungeon all look the same, but they all unlock different doors? Even the ones that go into the colored altar thing? Why.
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Re: Game Development: Christmas Antwolf

Postby Lalaxx » Sat Dec 15, 2018 12:51 am

DDDsDD999 wrote:The infinite spawning keys in this dungeon all look the same, but they all unlock different doors? Even the ones that go into the colored altar thing? Why.

dude, there is no reason for you to farm infinite keys in particular room. take key and go next room.
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Re: Game Development: Christmas Antwolf

Postby jorb » Sat Dec 15, 2018 12:53 am

Granger wrote:No longer being able to attack anything is intended?


Will look at that.
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Re: Game Development: Christmas Antwolf

Postby Ardennesss » Sat Dec 15, 2018 1:28 am

jorb wrote:
Granger wrote:No longer being able to attack anything is intended?


Will look at that.
Thanks for the quick fix.
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Re: Game Development: Christmas Antwolf

Postby Granger » Sat Dec 15, 2018 2:25 am

jorb wrote:
Granger wrote:No longer being able to attack anything is intended?


Will look at that.

Thanks!
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Re: Game Development: Christmas Antwolf

Postby Enjoyment » Sat Dec 15, 2018 2:33 am

So... wolfs just suck... even 5 goats beign able to act like wolfs would be more dangerous, but okay, let's wait for a blue moon..
Dungeon just stupid - having 50+ keys and need to pick it up and then use on a door from your inventory... meh - bad game-design...
Credo is willing you ti teather your goat to some unknown tree on other end of the world? fuck it...
Good job for 2 years...
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Re: Game Development: Christmas Antwolf

Postby Lalaxx » Sat Dec 15, 2018 2:42 am

um. Image okay i guess.
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Re: Game Development: Christmas Antwolf

Postby Ardennesss » Sat Dec 15, 2018 2:50 am

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