Game Development: Smoking Mollusk

Announcements about major changes in Haven & Hearth.

Re: Game Development: Smoking Mollusk

Postby Burinn » Tue Feb 05, 2019 2:11 am

IT ISN'T WEDNESDAY
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Re: Game Development: Smoking Mollusk

Postby Redlaw » Tue Feb 05, 2019 2:12 am

Looks like another nice update, and I gues some of us likely will be puffing pipeweed a lot more then we used to.
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Re: Game Development: Smoking Mollusk

Postby Ozzy123 » Tue Feb 05, 2019 2:13 am

Image

me rn
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Re: Game Development: Smoking Mollusk

Postby rhzk » Tue Feb 05, 2019 2:13 am

Great!
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Re: Game Development: Smoking Mollusk

Postby shubla » Tue Feb 05, 2019 2:15 am

Burinn wrote:IT ISN'T WEDNESDAY

IT IS NOT SUNDAY
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Re: Game Development: Smoking Mollusk

Postby Lunarius_Haberdash » Tue Feb 05, 2019 2:18 am

Hate the travel weariness update for hearthing home, no idea why you thought that was a good idea.

I hope to hell that pipeweed doesn't actually REDUCE travel weariness but rather reduces the amount you get by buffing your will.

Otherwise just get rid of travel weariness because you JUST made it irrelevant. C'mon, you were doing so well.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
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Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Re: Game Development: Smoking Mollusk

Postby Schattengaenger » Tue Feb 05, 2019 2:18 am

Ozzy123 wrote:Image

me rn


I can totally relate. At htis point I was always at 100% TW
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Re: Game Development: Smoking Mollusk

Postby shubla » Tue Feb 05, 2019 2:19 am

I agree that travel weariness is useless if it takes 5 minutes to get rid of it. There should be smokers lungs wound which gives agi penalty.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Re: Game Development: Smoking Mollusk

Postby MrBunzy » Tue Feb 05, 2019 2:21 am

jorb wrote:Smoking Pipeweed will now buff your Will, and reduce your travel weariness.


Is this a placeholder for something else, or is travel just going to be based off of pipe weed now?
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Re: Game Development: Smoking Mollusk

Postby Lunarius_Haberdash » Tue Feb 05, 2019 2:24 am

MrBunzy wrote:
jorb wrote:Smoking Pipeweed will now buff your Will, and reduce your travel weariness.


Is this a placeholder for something else, or is travel just going to be based off of pipe weed now?


^ This is exactly the stupid shit I was talking about, he's dead on. Get RID of this idiotic update on Pipeweed. We do NOT need anything that actively reduces travel weariness outside of a bed.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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