Game Development: Jelly Kebab

Announcements about major changes in Haven & Hearth.

Re: Game Development: Jelly Kebab

Postby Saxony4 » Wed Feb 20, 2019 12:45 am

Remove kebab
loftar wrote:git da mony
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Re: Game Development: Jelly Kebab

Postby Zakarin » Wed Feb 20, 2019 12:45 am

Sweet.

On a completly unrelated to kebab-creation note: can we get an ability to gather human meat?
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Re: Game Development: Jelly Kebab

Postby jorb » Wed Feb 20, 2019 12:45 am

boshaw wrote:
jorb wrote:You now need to have gathered a lifetime total of at least 10k LP, and have the Hearth Magic skill, before you will receive your first (A Whisper on the) Wind quest. You will stop automatically receiving quests if you cut down Wind quest givers that you have quests to, but will still be able to use commune with nature to get quests.


The work around to this is just one character with enough lp to see quests, and an alt that falls you to cut/chip them down. ¦]


Hmm. True that. Taking suggestions for better ideas.
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Re: Game Development: Jelly Kebab

Postby abt79 » Wed Feb 20, 2019 12:45 am

Infected sore changes are nice, can't wait to see what epic unhealable wound jellyfish gives, thanks for making bees, which are already absurdly OP, worse.
Last edited by abt79 on Wed Feb 20, 2019 12:46 am, edited 1 time in total.
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Re: Game Development: Jelly Kebab

Postby Oswald3 » Wed Feb 20, 2019 12:46 am

Remove kebab.
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Re: Game Development: Jelly Kebab

Postby Burinn » Wed Feb 20, 2019 12:46 am

Zakarin wrote:Sweet.

On a completly unrelated to kebab-creation note: can we get an ability to gather human meat?


Gorbo's has said a few times it's too dark to add.
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Re: Game Development: Jelly Kebab

Postby eliminoid » Wed Feb 20, 2019 12:47 am

You now need to have gathered a lifetime total of at least 10k LP, and have the Hearth Magic skill, before you will receive your first (A Whisper on the) Wind quest. You will stop automatically receiving quests if you cut down Wind quest givers that you have quests to, but will still be able to use commune with nature to get quests.

thank you daddy

now nerf the quest LP reward to oblivion please
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Re: Game Development: Jelly Kebab

Postby wonder-ass » Wed Feb 20, 2019 12:47 am

jorb wrote:
boshaw wrote:
jorb wrote:You now need to have gathered a lifetime total of at least 10k LP, and have the Hearth Magic skill, before you will receive your first (A Whisper on the) Wind quest. You will stop automatically receiving quests if you cut down Wind quest givers that you have quests to, but will still be able to use commune with nature to get quests.


The work around to this is just one character with enough lp to see quests, and an alt that falls you to cut/chip them down. ¦]


Hmm. True that. Taking suggestions for better ideas.


tree ent that spawns when you try to chop them down have to fight them in order to fully destroy said quest tree. stronger characters will still be able to chop it down but alts wont be able to.
see homo sexuality trending,. do not do that.
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Re: Game Development: Jelly Kebab

Postby Zakarin » Wed Feb 20, 2019 12:48 am

Burinn wrote:
Zakarin wrote:Sweet.

On a completly unrelated to kebab-creation note: can we get an ability to gather human meat?


Gorbo's has said a few times it's too dark to add.


The devil incarnate, midge swarms exist, and yet this is too dark? :(
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Re: Game Development: Jelly Kebab

Postby ErdTod » Wed Feb 20, 2019 12:49 am

jorb wrote:Hmm. True that. Taking suggestions for better ideas.


Character should have rage to chop/chip down a questgiver, and doing that leaves a murder scent.
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