by MarcusXDead » Wed Mar 13, 2019 10:04 am
Reading that trauma description gives an idea that if you log in in wildness, aka wild lands, more often than once a week will cause this trauma. It’s not like that, but it actually gives an idea. People keep their alts on local resources and log in, collect them, log off, and then collect a whole bunch of them with main. It honestly pisses me off. I know there are means to fight it, but still alt abuse is so bad in this game. I’d suggest forcing everyone to visit some non-wild territory like personal and village claims, maybe tiled ground or rather some protected with an any type of wall place. On one hand it might hurt hermits and new players, and alts are DISPOSABLE, which sickens me a lot. On the other, it won’t really hurt you if you just play a game as intended - if player has something he calls home he might as well visit it often. If you’re pesky disposable alt who logs in by timer and collects all the good stuff in area instead of walking there and contesting it ( I’m not even going to mention how popular palisading local resources is), well, probably, you might have some problems with inventory and ability to do hard labor or something. Maybe you should have some sleep in a nice comfy bough-bad once in a while. If you have a non-wild territory, claimed and protected by a wall you can sleep safe there, rather then logging in out of nowhere, ratting something away and disappearing into oblivion with it, right?
^The wall of text^