Game Development: Siege Chess

Announcements about major changes in Haven & Hearth.

Re: Game Development Siege Chess

Postby Ysh » Wed Apr 03, 2019 9:25 pm

Jazcash wrote:
shubla wrote:1. no fix for lack of pearls
2. no more colors
3. now I have to get more tar to build adock
4. No fix for credos being too grindy
Not a good update me thinks!!


How are you bitching about big changes to the siege system that they've been trying to get right for ages and that half the playerbase has been screeching for

Shubla was designed and built in lab to be perfect bitching machine.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.

I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
User avatar
Ysh
 
Posts: 5953
Joined: Sun Jan 31, 2010 4:43 am
Location: Chatting some friends on forum

Re: Game Development Siege Chess

Postby jorb » Wed Apr 03, 2019 9:25 pm

The wrecking ball hasn't changed. You can still use it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18263
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development Siege Chess

Postby shubla » Wed Apr 03, 2019 9:25 pm

Jazcash wrote:
shubla wrote:1. no fix for lack of pearls
2. no more colors
3. now I have to get more tar to build adock
4. No fix for credos being too grindy
Not a good update me thinks!!


How are you bitching about big changes to the siege system that they've been trying to get right for ages and that half the playerbase has been screeching for

Good for them, but it does not help my situation at all!
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13043
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Game Development Siege Chess

Postby Omnipotent » Wed Apr 03, 2019 9:26 pm

Inb4therage. :lol:

Reverted the Knarr Travel Weariness from last patch, so that it should now always be possible to travel to Dock. You still do get travel weariness from doing so.

You guys should really just consider removing Travel Weariness entirely if this is how it is. It stops literally nothing. Now people will always use an alt for boating. 100% pointless if you can still hearth at 100%.


Increased the building cost of Realm Carins significantly, and enforced greater distances between them.

Wayyyy too late to fix this guys. This only punishes new realms but does almost nothing to the big realms who have already expanded greatly and saved an assload of resources (X * # of border cairns).
User avatar
Omnipotent
 
Posts: 291
Joined: Wed Aug 19, 2009 9:55 pm
Location: California

Re: Game Development Siege Chess

Postby GamingRAM » Wed Apr 03, 2019 9:26 pm

jorb wrote:The wrecking ball hasn't changed. You can still use it.


So we can still use it to destroy our own walls, but not the walls of other people?
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
User avatar
GamingRAM
 
Posts: 608
Joined: Fri Jul 12, 2013 9:47 pm

Re: Game Development Siege Chess

Postby JuroTheDragon » Wed Apr 03, 2019 9:27 pm

Siege mechanics seems even harder than it used to be before... XD
User avatar
JuroTheDragon
Under curfew
 
Posts: 88
Joined: Sat Sep 26, 2015 8:13 pm

Re: Game Development Siege Chess

Postby MightySheep » Wed Apr 03, 2019 9:27 pm

jorb wrote:[*] DO NOTE: It is still possible to bash siege machines by hand

makes the whole update pointless
User avatar
MightySheep
 
Posts: 1929
Joined: Fri Jul 22, 2011 1:18 pm

Re: Game Development Siege Chess

Postby pimotimo » Wed Apr 03, 2019 9:27 pm

so basically u still have tol camp a siege engine for 24 hours... pvers win again. Mass spam naked alts and go out to destroy it. :)
pimotimo
 
Posts: 150
Joined: Sun Apr 29, 2012 12:13 pm

Re: Game Development Siege Chess

Postby Field » Wed Apr 03, 2019 9:28 pm

I think the changes make sieging even harder than before.
Image
User avatar
Field
 
Posts: 218
Joined: Thu Dec 14, 2017 3:55 pm

Re: Game Development Siege Chess

Postby Ozzy123 » Wed Apr 03, 2019 9:28 pm

What about knarrs? Can catapults/battering rams destroy them instantly?
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke


viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
User avatar
Ozzy123
 
Posts: 2433
Joined: Sat Feb 11, 2012 4:27 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Python-Requests [Bot] and 22 guests