Kirche wrote:obviously the pclaim would still claim the land with priority over the village as it currently stands, I disagree with the idea that someone who cannot manage upkeep on a village should even have one.
Over the course of several worlds but especially in world 9 I broke in to so many “inactive” villages and I did it using a wrecking ball. Often times these players had just gone inactive for some reason and only lost their authority a short time before I decided to loot them. In most cases I ended up returning items or helping the players restore their village that I fucked up because I couldn’t be patient enough to give them a chance to return.
cairns have a minimum distance, and I'm not sure what you're trying to get at here, what do you mean by attacking claim? like you setup a personal claim outside of their walls and then you imagine a situation where someone puts up a personal claim to counter yours?
Yeah, the implication with siege chess is that we will be setting up the attacking claims an initial distance away and eventually moving forward as the siege progresses. I could place cairns to prevent these claims from being too easily setup in the first place or I can place cairns while sieging a place under my own realm to prevent them from also placing counter claims nearby such as to setup a safe pali. The minimum distance doesn’t matter much because it takes 8 hours to set a claim but only 2 for a cairn to dry.