stickman wrote:well the whole issue with hunger is its not fair to people who actually do work on their characters. so if you a miner or lumberjack you have to eat so much that your going to be in the 150% - 100% range always. meanwhile fighters and hunters dont use energy and and can stay in the 200% range. if energy was no longer in the game the miner could stay in the 200% bonus range as well and wouldn't be ruining his satiations eating crap to keep energy up.
Thats totally a bullshit... You know that you may have 1.2k% energy for 4% of hunger...?? Such as WWW, so please....
@jorbIf you literally delete the hunger, then you turn your game into questing with feping race... So ppls will be even stronger and stronger, and they will just craft food 24h/7 to be DA BEST ON DA WORLD !! Do you really want it... ?
Satiations and hunger systems are nice to counter this, and you literally wanna get it of hunger so ppls will be eating + questings which will be even worse than questing nowdays...
I think you could get back the essence / substance / vitality for food, so making better QL foods would give better benefits such as less hunger per food and essence would do less % of satiation per food I think could be a nice idea to boost food a lil bit, because if you are really unlucky you rly get high satiations fast.