jorb wrote:This has been a heavily requested change, and something we've advertised as under contemplation. You've had plenty of time to voice your concerns.
Also, again, it probably doesn't affect you.
I have spoken out against it heavily. None of this is what they asked for. I argued against all of them. Everyone is fucking confused because they don't understand why people have higher stats than them, so they point towards other mechanics they don't understand.
You are hitting the hard wall of balancing between casuals and hardcore and in essence you have pushed all the hardcore players out.
Here let me point out some concerns people had when they did talk about nerfing quests:
1) People wanted questing nerfed because they felt it gave someone more LP in an unrealistic manner
This is false. I've gained I believe less than 1 million LP from quests -- You know where a lot of people get most of their LP from?
Icicles. A good Icicle study goes from 1mil LP to 3mil LP per icicle and the people who collect these are collecting almost all of them. I've personally have consumed 3 icicles in a single day. Studying gems + curios.
2) People felt it helped them get ahead in stats with hunger.
This may be true, but people have been asking for hunger to be removed. I personally only feasted in the 200% range. When I turn in a quest I typically got up to 80% hunger reduction vs those who tried to quest in 300 and only got like 8% max. This didn't take me very many quests, but I was left at the mercy of RNG reward.
3) RNG Rewards
Enough said. This has been one of the biggest complaints on questing.
The main issue people wanted out of questing was for hunger to be removed. You missed the entire point on these changes.