loftar wrote:SnowWiggles wrote:Could we make it so that the lower your ua/mc the higher you can close your defenses to a point?
What does that mean?
Take into consideration what is a titan, what is a good player, what is ok, and what is noob in regards to how much MC/UA a person has.
Then come up with a way to allow someone who has much lower mc/ua in a fight to allow them to close their openings (defense) so they at least stand a chance. They obviously are not going to be able to kill a person with stats much higher than them.
Example: noob is out and about. Guy comes up to noob and attacks. Noob has lets say 100 ua/mc, where as other guy (titan) has 400 ua/mc
So with this system the noob cant run, and can't fight. Titan hits noob opens blue with to like 30 then 50 so and so on. Noob can't lower his defenses fast enough and will die...
******Change the system so that if your stats mc/ua is below x (a set point) when you use block/sidestep or w.e move you are using to close your openings, it closes them MORE so like 1.5 or 2.0 x the regular amount .