jorb wrote:[*] All characters are now slowed down to 2/3rds of their speed when clipping against objects using the pushout mechanic. Discussed
Sacraer wrote:maybe 1/3? 2/3 not a big difference
loftar wrote:Sacraer wrote:maybe 1/3? 2/3 not a big difference
I'm very open to adjusting the factor. We just didn't want to go full retard at once.
Sacraer wrote:so I think that this value should be more in terms of combat
jorb wrote:Sacraer wrote:so I think that this value should be more in terms of combat
Given the many pleasant reactions we get whenever we do something not immediately and entirely to the tastes of the vox populi, it seemed wise to err on the side of caution.
jorb wrote:Sacraer wrote:so I think that this value should be more in terms of combat
Given the many pleasant reactions we get whenever we do something not immediately and entirely to the tastes of the vox populi, it seemed wise to err on the side of caution.
Sacraer wrote:Testing in Valhalla
loftar wrote:Sacraer wrote:Testing in Valhalla
It is quite difficult to maintain a different ruleset for Valhalla, and for the unrealistic testing that it produces, I'm not sure it's anywhere near worth it.
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