Wikimit2 wrote:Well in my opinion CS change kills the continents and local markets. You want Continents? Big oceans? Local activities?
People being active on their neighbourhood, trading with mates, starting local communities?You want to make the continents unique? Add continent based products like: Northern Cheese, Southern fruits. Make the traveling oceans worth,fast, but add system that needs to be maintained like: Ocean CS Equivalent called for example lighthouse. you would need to build few of those to make a „ocean road”. Maintain them, add fuel to lit them, make it an fast travel system,
That needs to be maintained, protected. Because now everybody will use the CS to hop on other continents looking for sprucecaps to kill, everybody will just choose the best market because of Q, there are no advantages of continents atm besides realms and buffs... And if you dont want to keep the continents thing unique just delete the oceans :0
-lack of fast travel didn't make continents unique, it just made some shittier than others
-big factions don't run around killing sprucecaps as often as you'd think and anyways you can't die if you don't have rage
I like the idea of location based products though.