jorb wrote:loleznub wrote:People wouldn't need to throw "tantrums" if you guys didnt do dumb stuff like this in the first place. This is the second time in what a month?
And therefore the most basic courtesies go out the window? No version of the game is final to us. We could get better at seeing the perspective of the player, but the reverse is also true.
If you want to talk about "most basic courtesies" it goes both ways. Want to make massive changes? Fine. Then let the players know in the "In the Pipe" section because that's literally the purpose of that, instead of completely blindsiding the community. I would suggest at least 2 weeks notice to these types of changes. For example: "We will be looking into the gardening system, to include pots and credo. Be sure to plant anything now, as you may not be able to in the upcoming future." Easy solution.
As for seeing it from the dev perspective, that's impossible to do because you guys don't tell us anything. If you want us to see your perspective, then you have to give us information. Where's the data you're using to make these changes? My data comes from play experience, and from what I know of the gaming industry, making executive decisions based on gameplay experience (The players) is far superior than decisions that are made through spreadsheet (the devs). In fact, I would argue that a game that makes the majority of decisions based off spreadsheet information instead of gameplay experience is doomed to fail. You only see numbers on spreadsheets, so you can't measure fun, which is where this particular update failed big time.
So please, give us the ability to "see the perspective of the developer" if you really want to bring that up. I look forward to the immense amount of data being made available to the community.