Game Development: Stalking Garden

Announcements about major changes in Haven & Hearth.

Re: Game Development: Stalking Garden

Postby KwonChiMin » Wed Jul 10, 2019 2:01 pm

And the Gardener Credo description is misleading, meaning you just had your head in the ass when you implemented this nerf...
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Re: Game Development: Stalking Garden

Postby Randomovna » Wed Jul 10, 2019 2:01 pm

back plants dude its retarded
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Re: Game Development: Stalking Garden

Postby tegoplplpl » Wed Jul 10, 2019 2:01 pm

Imagine doing gardener credo for soo long and now they change it ._.
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Re: Game Development: Stalking Garden

Postby loftar » Wed Jul 10, 2019 2:03 pm

If the things Gardener now allow you to pot are too useless, I think it would be more useful to move them to something else rather than restore them to what they were.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Stalking Garden

Postby KitsuneG » Wed Jul 10, 2019 2:04 pm

Maximum dislike, horrible way to fix foraging.
Wiki editor.
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Re: Game Development: Stalking Garden

Postby Betelgeuse1284 » Wed Jul 10, 2019 2:04 pm

Curious about these beans already want to discover and thank you for will requirement reducing BUT
Blueberries, Chantrelles, Stinging Nettle, Clover, Cavebulb, Chiming Bluebell, Bloodstern, Stalagoom can no longer be grown in Garden pots. Gardener now allows you to plant Lady's Mantle, Yarrow, and Troll Mushrooms. Foraging is now hopefully a bit more viable. Looking to make it more so.

Are you kidding me? Honestly worst fix ever...
Also foraging is viable, your doubts in vain fix wasnt realy reasonable
All the ppl i know already hate this patch xD
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Re: Game Development: Stalking Garden

Postby Ardennesss » Wed Jul 10, 2019 2:04 pm

El oh El.
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Re: Game Development: Stalking Garden

Postby tyrtix » Wed Jul 10, 2019 2:04 pm

nerfing gardener= lots of complain, make easy sieging= no complains.
lol
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Re: Game Development: Stalking Garden

Postby jorb » Wed Jul 10, 2019 2:05 pm

I can't expect anyone to like it, perhaps, but the changes are reasonable, and open up some space to add more pottables in the future. Chantrelles and Blueberries were never the best candidates for pot growing.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Stalking Garden

Postby Nizuto » Wed Jul 10, 2019 2:06 pm

jorb wrote:Siege Engines (Catapult and Battering Rams) no longer require Brimstone to repair.

Then what does it require? Bone Glue? We're reverting back to legacy? Next world we're getting bashable palisades after speed running cheese in the 1st month to destroy hermit bases because we can?
Also the gardener credo is kinda pointless now. Actually gardening in general becomes pretty pointless. Do people even study high quality lady's mantle? Since troll mushroom requires a ton of luck to acquire naturally, the only point of gardening is what? Yarrow?

Maybe gardening should be like beehives if you want a nerf on them. Not removing stuff you can plant.
Last edited by Nizuto on Wed Jul 10, 2019 2:06 pm, edited 1 time in total.
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