Game Development: Fealty Fountain

Announcements about major changes in Haven & Hearth.

Re: Game Development: Fealty Fountain

Postby Saxony4 » Thu Jul 25, 2019 1:37 pm

I like the addition of the fountain but you should have made it liftable, also don't see a reason for a bar of metal to be required when it's not going to show up anyway.
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Re: Game Development: Fealty Fountain

Postby loftar » Thu Jul 25, 2019 1:39 pm

jorb wrote:You seem to be: viewtopic.php?f=47&t=66150

I see. Should be fixed for the next restart, then.
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Re: Game Development: Fealty Fountain

Postby Enjoyment_2 » Thu Jul 25, 2019 1:39 pm

loftar wrote:
jorb wrote:You seem to be: viewtopic.php?f=47&t=66150

I see. Should be fixed for the next restart, then.

thx
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Re: Game Development: Fealty Fountain

Postby loftar » Thu Jul 25, 2019 1:41 pm

Saxony4 wrote:also don't see a reason for a bar of metal to be required when it's not going to show up anyway.

That was done just to raise the tech level of the fountain a bit (it doesn't seem unreasonable that it contains a metal pipe or two), just so that not every random nub camp has one. If anything, I'd generally like to "artificially" raise the tech level of it quite a bit further, as building fountains should reflect a more advanced society in some way or another.

I'm generally considering if adding various intermediate crafting components like turned shafts or whatever couldn't be a good idea for some recipes, but clearly their production would have to imply something more than a simple other crafting step in order to be meaningful.
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Re: Game Development: Fealty Fountain

Postby Amanda44 » Thu Jul 25, 2019 1:45 pm

Nice update! Fealty Stones are a great idea and the fountain is beautiful, thanks! :D


(Frog hat tho ... we already have a frog hat ... :P )
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Re: Game Development: Fealty Fountain

Postby KwonChiMin » Thu Jul 25, 2019 1:50 pm

so, why fealty stones are not in realm management menu?
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Re: Game Development: Fealty Fountain

Postby jorb » Thu Jul 25, 2019 1:51 pm

KwonChiMin wrote:so, why fealty stones are not in realm management menu?


Because not everyone has one of those. It's under the "Haven & Hearth" menu together with claim poles and such.
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Re: Game Development: Fealty Fountain

Postby loftar » Thu Jul 25, 2019 1:52 pm

KwonChiMin wrote:so, why fealty stones are not in realm management menu?

Because their main point is being usable by people who aren't realms members and therefore don't have that menu.

On another note, I've pushed some client changes which will be required sooner or later, so I recommend custom client maintainers to merge them.
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Re: Game Development: Fealty Fountain

Postby azrid » Thu Jul 25, 2019 1:52 pm

Small but good update.
Good job guys.
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Re: Game Development: Fealty Fountain

Postby Enjoyment_2 » Thu Jul 25, 2019 1:54 pm

let's hope "Small fountain" means we can get bigger one soon
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