KwonChiMin wrote:shubla wrote:I have suggested a fix for this earlier. Basically, amount of quests to complete a credo should be dynamic, and gradually decrease over time, until it stays at some base amount.
Then people who are busy, won't have to wait 1 year to get 1 credo, because the amount of quests that they need to finish drops over time, like 1 or 2 quests a day or something. But people who are not busy and can play a lot, still won't get bored, because they have more quests to do if they don't want to wait for them to decrease, but they still make progress a bit faster than those who don't spend that much time doing credos, so they get rewarded for their efforts. It would be good for everyone!
Yet another "shublas idea" - the reward to do nothing.
Most quests in most credos are either insta-complete if you are preparing for them with your day-to-day gameplay or "put study and wait". The only playtime consuming quests are in nomad credo (maybe also strider and new sage), cause you need to go places.
Oh, well... not exactly... i'm doing tailor credo and first two were already intensive for some purpose, if you're not in a village, thou for me are goodas they are, and if it takes time to find the mats to make 2-3 different gildings or artifacts, it's not a problem for me, gives to me a purpose to stay in game and play more.