tyrtix wrote:But you cannot even cater ALL the game toward more difficulty because the players that plays the game tends to be all powerplayers, since the game is totally unfriendly to everyone else; this is not the case but we're running toward that, lemme make an example: i have 50 perception atm and 30 exploration and still cannot see the new spices around, do you think that those are materials that may need 2-3 months for a new player to get? the same for tailor credo: second quest i got asked me for a charisma artifact: there are only two gildings for charisma, one of that is still unreachable, the other asks for a lot of wool (wool collar), and it's taking me days to find enough mouflons to get the wool, since i can get only ONE wool from each and need a total of 12, meaning that will need 3-4 days to make a single quest.
Thanks a lot for proving my point. You are playing alone in underdeveloped settlement. It is hard for you to make SOME of credo quest. But still you are making at least your 3rd credo. With 50*30 perc*exp (which are totally achievable for pretty casual player in like 2 weeks, and for power-player in a day or 2).