Game Development: Wandering Chevon

Announcements about major changes in Haven & Hearth.

Re: Game Development: Wandering Chevon

Postby jordancoles » Wed Jul 31, 2019 7:39 pm

Imagine giving the best/most expensive combat ring Will instead of CON and less MC than thanes for 2 bars and 1 ore of meteorite
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Re: Game Development: Wandering Chevon

Postby CaveHermit » Wed Jul 31, 2019 7:46 pm

We have already rings for MC fighters now should be for UAC Fighters. 15STr 15Cons 10Agi 10UAC. :|
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Re: Game Development: Wandering Chevon

Postby borka » Wed Jul 31, 2019 8:06 pm

And i thought i'd be a ring giving cooking ... on our way to 5 Star kitchens ... cooking sim to the max ... ;)
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Re: Game Development: Wandering Chevon

Postby shubla » Wed Jul 31, 2019 8:13 pm

You should stop adding new credos and instead change the mechanics so people with some other things in life to do than play HnH can get more than 2 credos out of the 200 that we currently have :roll:
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Re: Game Development: Wandering Chevon

Postby Colin500 » Wed Jul 31, 2019 8:15 pm

Jesus christ, by telling you that credos are terrible, tedious and should serve as a tutorial to the game I didn't mean that you should add another one!
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Re: Game Development: Wandering Chevon

Postby KwonChiMin » Wed Jul 31, 2019 8:20 pm

shubla wrote:You should stop adding new credos and instead change the mechanics so people with some other things in life to do than play HnH can get more than 2 credos out of the 200 that we currently have :roll:

credo is not instabuff mechanic, stop crying.
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Re: Game Development: Wandering Chevon

Postby stya » Wed Jul 31, 2019 9:04 pm

KwonChiMin wrote:
shubla wrote:You should stop adding new credos and instead change the mechanics so people with some other things in life to do than play HnH can get more than 2 credos out of the 200 that we currently have :roll:

credo is not instabuff mechanic, stop crying.


Ironically I agree with Shubla, which is extremly rare... I'd like to see how many characters will get this credo within one or two months, my guess is the number will be ridiculously small due to the amount/difficulty of quests.

Those who had mystic and went for cave hermit will need to do a 90 quests-credo.
Those who had nomad and went for herder will need 80 quests.
The lucky ones who went just for mystic+nomad will still need 60 quests.

Now let's hope the set of quests does not include too many long study quests / broken quests / get a rare event quests...
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Re: Game Development: Wandering Chevon

Postby KwonChiMin » Wed Jul 31, 2019 10:15 pm

stya wrote:
KwonChiMin wrote:
shubla wrote:You should stop adding new credos and instead change the mechanics so people with some other things in life to do than play HnH can get more than 2 credos out of the 200 that we currently have :roll:

credo is not instabuff mechanic, stop crying.


Ironically I agree with Shubla, which is extremly rare... I'd like to see how many characters will get this credo within one or two months, my guess is the number will be ridiculously small due to the amount/difficulty of quests.

Those who had mystic and went for cave hermit will need to do a 90 quests-credo.
Those who had nomad and went for herder will need 80 quests.
The lucky ones who went just for mystic+nomad will still need 60 quests.

Now let's hope the set of quests does not include too many long study quests / broken quests / get a rare event quests...

So what if they dont get it in a month or 2? Process is fun by itself. I have herder and cave hermit, along with gem hunter. Now i have a credo to make after cook. Will give me some long-term carrot to chase.
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Re: Game Development: Wandering Chevon

Postby fallout » Wed Jul 31, 2019 10:33 pm

Credo doesn't do a whole lot for being such a high tier. Buff earlier levels perhaps? Drop mystic? idk
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Re: Game Development: Wandering Chevon

Postby Oddity » Wed Jul 31, 2019 11:10 pm

nerf credo requirements in general
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