Game Development: Kicksleddin' on Thin Ice

Announcements about major changes in Haven & Hearth.

Re: Game Development: Kicksleddin' on Thin Ice

Postby jorb » Wed Sep 04, 2019 7:50 pm

SovietUnion wrote:You can't run over critters with the kicksled :(


This. :(
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Re: Game Development: Kicksleddin' on Thin Ice

Postby loftar » Wed Sep 04, 2019 7:51 pm

SovietUnion wrote:You can't run over critters with the kicksled :(

Intended behavior. :)
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Re: Game Development: Kicksleddin' on Thin Ice

Postby CaveHermit » Wed Sep 04, 2019 7:58 pm

Sad game 150ppl online. Devs add more shit updates.
In 150ppl active many bots like hh spiral or ygg farmer
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Re: Game Development: Kicksleddin' on Thin Ice

Postby Zentetsuken » Wed Sep 04, 2019 8:02 pm

CaveHermit wrote:Sad game 150ppl online. Devs add more shit updates.
In 150ppl active many bots like hh spiral or ygg farmer


How many updates have you even seen in your short time here, sprucecap? :lol:

You don't seem to even realize that the entire server shuts down before an update and boots everybody off. The numbers are always very low immediately after an update because people take time to sign back on.
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Re: Game Development: Kicksleddin' on Thin Ice

Postby CaveHermit » Wed Sep 04, 2019 8:06 pm

Zentetsuken wrote:
CaveHermit wrote:Sad game 150ppl online. Devs add more shit updates.
In 150ppl active many bots like hh spiral or ygg farmer


How many updates have you even seen in your short time here, sprucecap? :lol:

You don't seem to even realize that the entire server shuts down before an update and boots everybody off. The numbers are always very low immediately after an update because people take time to sign back on.

150 number ppl is from time 18:16 my time spruce cap 3h ago :D log on saw how many ppl is online. Mr sprucecap. Now we know why rly log on to that game. 100% not you. But under every update u post nice job jorb nice nice update. When its shit
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Re: Game Development: Kicksleddin' on Thin Ice

Postby jorb » Wed Sep 04, 2019 8:08 pm

CaveHermit wrote:150 number ppl is from time 18:16 my time spruce cap 3h ago :D log on saw how many ppl is online. Mr sprucecap. Now we know why rly log on to that game. 100% not you. But under every update u post nice job jorb nice nice update. When its shit


No need to post further if everything is shit. Curfew.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Kicksleddin' on Thin Ice

Postby Forik » Wed Sep 04, 2019 8:11 pm

A new vehicle, that's really cool, I'm really enjoying sledding, good update imho, sad that the ability to clear an area of snow, similar to harvesting crop areas was not added, but these sleds are cool, and I guess I don't have any reason to clear my roads anymore with them.
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Re: Game Development: Kicksleddin' on Thin Ice

Postby Headchef » Wed Sep 04, 2019 8:14 pm

We won't find out because there is 0 PvP for last 5 months.
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Re: Game Development: Kicksleddin' on Thin Ice

Postby Artemiswhb » Wed Sep 04, 2019 8:37 pm

CaveHermit wrote:Sad game 150ppl online. Devs add more shit updates.
In 150ppl active many bots like hh spiral or ygg farmer

As if you and your buddies don't have mining bots, spiraling bots and farming bots. Get out of here sprucecap, stop acting holier than thou :lol:
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Re: Game Development: Kicksleddin' on Thin Ice

Postby KwonChiMin » Wed Sep 04, 2019 8:39 pm

The only thing i wonder now after some faraway credo questing is - will my map return back to non winter state automatically when time comes or will it stay the same white blanket until I rerun those locations?
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