Ants wrote:loftar wrote:Ants wrote:Getting your siege engine shot down by archery towers immediately after breaking through the first wall of a palisade layer is what makes siege truly impossible.
Why is it that you don't take down the archery towers with catapults?
From what I understand, it's because if the defenders have built their base properly the catapult will be shot down before getting the chance to fire. I PM'd you a more detailed answer, hopefully it helps.
Anyone who builds a plot style village made of multiple layers of walls is impossible to siege -- no matter the behavior of the siege equipment. Focusing on siege as a priority is a waste of time. From what we can see with all variations of the systems given to us is that the community will find any way to abuse the system in order to avoid being sieged. Its almost impossible to make a fairly balanced siege system where everyone is on an equal footing. You all like to complain about the siege system, but you do so knowing that your village fully takes advantage of any method that will make it unsiegable. The game would benefit far more from changes in other areas than changes in siege. Unless the devs start policing villages there is almost no way they can make a fair siege system.