by Archiplex » Fri Sep 27, 2019 8:26 pm
FWIW I think having to dedicate your attack before the wind-up adds a layer of skill and prediction to it. If you could change the direction at any part of the wind up, it would mean it's more important to know how to time the 'end' of the windup, which is much easier (and susceptible to auto-aiming)
the proliferation of automation is the rot of this game, with the next worst thing being the filth that plays it (you, probably.)
W7 - Hermit
W8 - Co-LS of R'lyeh, Owner of the Hermitarium Knowledge Group
W9 - LS of Niflheim
W11 - Hermitage (named Niflheim)
W12 - Hermit -> some rando ass village i forgot the name of that i joined
W10,13-15 - N/A