The DPI issue is still persistent. I'd rather not have to change the scaling every time I am playing the game.
Here is a link to the past post on it.
http://www.havenandhearth.com/forum/viewtopic.php?f=39&t=66481&start=30#p841001
algeralith wrote:The DPI issue is still persistent. I'd rather not have to change the scaling every time I am playing the game.
loftar wrote:algeralith wrote:The DPI issue is still persistent. I'd rather not have to change the scaling every time I am playing the game.
Right. I'm not sure why that happens, and I don't have a setup where I can really test it for myself. You compile the client from source, right? Could you check what parameters the reshape function in HavenPanel/JOGLPanel (in the old vs new client, respectively) in the GLEventListener is called with, and whether that matches the physical pixel count of the window?
algeralith wrote:It seems that when launching the default client from the web that the issue occurs.
loftar wrote:algeralith wrote:It seems that when launching the default client from the web that the issue occurs.
That's really, really weird. How would they even differ in how they're being launched?
Or, oh, is it perhaps that you're launching it from within an IDE and that it, like, inherits the IDE's scaling configuration or something? Does it make a difference if you run the client by manually invoking Java on the compiled Jar file?
algeralith wrote:Still works. Tried both from command line and running it through a bat file.
loftar wrote:algeralith wrote:Still works. Tried both from command line and running it through a bat file.
Literally wat. Could you copy the command-line of the Java process that is launched by the website launcher, just run that verbatim and see what happens?
EDIT: Does the website launcher use a different version of Java that is installed in parallel, perhaps?
algeralith wrote:Launching the compiled client with java 12 produces the same results.
loftar wrote:algeralith wrote:Launching the compiled client with java 12 produces the same results.
Ok, nice to have that cleared up. Would you care to check the reshape parameters, then?
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