wonder-ass wrote:bring back herd animals horses cows goats sheep boars are all herd animals reeeee.
wonder-ass wrote:return back a single slider which will be on one side combat and the other peaceful
- combat gives 20% griev damage like murderous rage.
- peaceful makes it so you inherit like 80% of your stats back.
this way death is less punishing but still relevant. choosing one side should make it so you cant change it for a while, time is up for debate.
losing 55% of stats is extremely punishing and most people tend to just quit after.
also while on the topic of archery instead of just adding constant stupid gimicks to it how about combining it with melee combat?
red green blue yellow moves it could be fairly balanced tbh because you actually need arrows to stay useful. mm would work exactly how ua mc works.
blinx wrote:So if I'm reading this right, any animal can continue to attack knocked out players - and they only have a CHANCE to disenegage with each attack. Meaning bats, badgers, and wolverines can be straight up lethal to new characters, and one can easily die to creatures they're just barely not strong enough to fight.
Sounds pretty like a pretty cruel change, but okay.
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