Stockpile change is perfect, keep it. Let the lazy whiners whine.
Hitting the pile of trash IRL will not make all the trash disappear, so why should it in game?
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
thesourceofsadness wrote:Stockpile change is perfect, keep it. Let the lazy whiners whine.
Hitting the pile of trash IRL will not make all the trash disappear, so why should it in game?
Karede wrote: It takes a special kind of autism to play this game
bmjclark wrote:Soooo did you make boreworms spawn randomly in caves with this patch (not while mining, just randomly in the middle of caves). Because ive never seen this happen before but it's happened twice since the patch.
bitza wrote:thesourceofsadness wrote:Stockpile change is perfect, keep it. Let the lazy whiners whine.
Hitting the pile of trash IRL will not make all the trash disappear, so why should it in game?
hurr durr looking at a dandelion doesn't make you smarter in real life, why does it work that way
thesourceofsadness wrote:bitza wrote:hurr durr looking at a dandelion doesn't make you smarter in real life, why does it work that way
Actually, it does.
loftar wrote:However, the ctrl-shift-click transfer function in the default client does not trigger this behavior, so I suspect this is mostly a custom-client issue.
ubersheva2 wrote:Obviously, the stockpile damaging is made as a housekeeping measure, so that server wouldn't have to store thousands of rocks stockpiled in caves forever. Still could've been implemented a bit better - i was stockpiling ore while mining to pick it up a few minutes later, and it was hit with decay and scattered ore around before I even finished mining.