Game Development: Bound in Checkers

Announcements about major changes in Haven & Hearth.

Game Development: Bound in Checkers

Postby jorb » Sun Apr 12, 2020 9:09 pm

We've been developing, and here's what's new.

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New Implementations
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  • We now have support for bounding box types, and for polygonal bounding boxes. Most wonders have been updated with more sensible bounding boxes that better reflect their graphical outlines, and the village idol has been made so that you can actually walk through it. Pretty cool, and will be useful for future purposes. We want to test this for a while before making further changes, as it is an invasive change to a core mechanic.

Small Fixes
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  • You now need to have a Realm Authority Object on screen in order to challenge it.

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As always, if you liked what we did here: Support the patch.

Today's Patch Items, for the fair price of $9 is the "Checkers & Chains"

Store Description wrote:Image$9 A beautiful checkered stove hat, topped with a golden chain, and a red feather. Check mate, and sold!


All Gold & Silver subscribers have been awarded the "Checkers & Chains". free of charge.

In the Pipe
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Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Bound in Checkers

Postby VillageBroc » Sun Apr 12, 2020 9:09 pm

First!
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Re: Game Development: Bound in Checkers

Postby maze » Sun Apr 12, 2020 9:09 pm

it's a better spruce pile!
WARNING! MY ENGISH SUCKS.
game ideas
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Re: Game Development: Bound in Checkers

Postby shubla » Sun Apr 12, 2020 9:09 pm

But how about trees? are they now circular?
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Re: Game Development: Bound in Checkers

Postby Vigilance » Sun Apr 12, 2020 9:10 pm

neat new feature but god please content when
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Re: Game Development: Bound in Checkers

Postby Kearn » Sun Apr 12, 2020 9:10 pm

no dust jewel quality fix???????? true despair
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Re: Game Development: Bound in Checkers

Postby Jackwolf » Sun Apr 12, 2020 9:10 pm

Six
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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Re: Game Development: Bound in Checkers

Postby Vassteel » Sun Apr 12, 2020 9:10 pm

weird flex but ok
jorb wrote:Stop shitposting.
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Re: Game Development: Bound in Checkers

Postby Zentetsuken » Sun Apr 12, 2020 9:11 pm

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Last edited by Zentetsuken on Sun Apr 12, 2020 9:11 pm, edited 1 time in total.
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Re: Game Development: Bound in Checkers

Postby Zyean » Sun Apr 12, 2020 9:11 pm

Neat! Can't wait to see how the new bounding boxes work!
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