Game Development: Mine Jesus

Announcements about major changes in Haven & Hearth.

Game Development: Mine Jesus

Postby jorb » Sun Apr 19, 2020 7:05 pm

We've been developing, and here's what's new.

Image

New Implementations
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  • Added "Mine Elevator". The "Mine Elevator" is effectively a container that can be shared between several different mine levels. Build the initial object on the top level, and extend downwards. Could use more animation and fancy stuff, but could perhaps be useful.

Key Fixes
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  • Challenge timers to Realm authority objects can now be extended once, and only once, using "Last-minute Diplomacy". In so doing, you may set a time anywhere between 1 and 24 hours as your extension.

Small Fixes
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  • Fixed a bug by which ice blocks could not be placed in object containers with UIs.
  • Fixed a bug by which carts would detach when pulled by sleds.
  • Fixed a bug by which people other than Jesus could walk on water.

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As always, if you liked what we did here: Support the patch.

Today's Patch Items, for the fair price of $9 is the "Poacher's Hat"

Store Description wrote:Image$9 Arrows fired by moonlight, and the tail of a fox stolen from a lord's domain.


All Gold subscribers have been awarded the "Poacher's Hat". free of charge.

In the Pipe
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Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Mine Jesus

Postby Baldarich » Sun Apr 19, 2020 7:06 pm

first
nice update :)
Last edited by Baldarich on Sun Apr 19, 2020 7:07 pm, edited 1 time in total.
Teleskop wrote:if the chance to win a lottery is 1 to 1 000 000 it doesnt mean im any closer to winning after buying 1 000 000 tickets
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Re: Game Development: Mine Jesus

Postby Eden268 » Sun Apr 19, 2020 7:06 pm

Dev cape for ironmachete
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Re: Game Development: Mine Jesus

Postby azrid » Sun Apr 19, 2020 7:08 pm

nice box
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Image
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Re: Game Development: Mine Jesus

Postby sarkum » Sun Apr 19, 2020 7:08 pm

Turning water to wine when?
THE FATE OF NORNS AWAITS US ALL
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Re: Game Development: Mine Jesus

Postby Hose » Sun Apr 19, 2020 7:10 pm

It's a fukken re-skin!
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Re: Game Development: Mine Jesus

Postby Tilia » Sun Apr 19, 2020 7:10 pm

I guess Peter is being treated as a corner case?
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Re: Game Development: Mine Jesus

Postby Pupsi » Sun Apr 19, 2020 7:10 pm

Finally!
w5 Hermit>Road Ville>Horde>RQ
w6 The Sparta
w7 Isla de la tortuga>A.D>CookieVille (not sure if it was w7 or w6)
w8 Amish Paradise
w9 Amish Paradise
w10 Amish Paradise > Maid Cafe (until april 2017)
w11 Funcy Huts
w12 :P
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Re: Game Development: Mine Jesus

Postby maze » Sun Apr 19, 2020 7:11 pm

Incoming level 9 vault :D
WARNING! MY ENGISH SUCKS.
game ideas
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Re: Game Development: Mine Jesus

Postby MightySheep » Sun Apr 19, 2020 7:11 pm

jorb wrote:
  • Challenge timers to Realm authority objects can now be extended once, and only once, using "Last-minute Diplomacy". In so doing, you may set a time anywhere between 1 and 24 hours as your extension.

makes 100000x more sense like this

what is the authority cost of 1h delay vs 24h delay?
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