Game Development: Smoked 'Shroom

Announcements about major changes in Haven & Hearth.

Re: Game Development: Smoked 'Shroom

Postby azrid » Sun May 03, 2020 7:49 pm

Finally some use for the numerous trees we have that is not just for different color in building!
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Re: Game Development: Smoked 'Shroom

Postby Potjeh » Sun May 03, 2020 7:49 pm

Dang, missed opportunity to make saltwater useful by brining meat before smoking it. That's traditionally done when cold smoking to prevent spoilage.

Also, pls add smoking fat cuts to get salo.
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Re: Game Development: Smoked 'Shroom

Postby bmjclark » Sun May 03, 2020 7:51 pm

Are we able to find that new mushroom in summer btw?
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: Game Development: Smoked 'Shroom

Postby jorb » Sun May 03, 2020 7:52 pm

Potjeh wrote:Dang, missed opportunity to make saltwater useful by brining meat before smoking it. That's traditionally done when cold smoking to prevent spoilage.

Also, pls add smoking fat cuts to get salo.


Good calls!
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Re: Game Development: Smoked 'Shroom

Postby Setting » Sun May 03, 2020 7:55 pm

Nice patch, time to hunt again :)
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Re: Game Development: Smoked 'Shroom

Postby svino » Sun May 03, 2020 7:56 pm

smoking cheese sounds ridiculous in terms of gameplay, but it could be cool if instead of increasing the feps to ridiculous levels, they would just switch the stats around (please give constitution cheese)
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Re: Game Development: Smoked 'Shroom

Postby Oddity » Sun May 03, 2020 7:58 pm

Baldarich wrote:inb4 smoking gives shit feps and takes ages to smoke

It says 24 hours
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Game Development: Smoked 'Shroom

Postby Tiberium » Sun May 03, 2020 8:04 pm

Nice update guys
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Re: Game Development: Smoked 'Shroom

Postby lordgrunt » Sun May 03, 2020 8:05 pm

PLS instant restart and fix bounding box, why cant place one next to another?
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Re: Game Development: Smoked 'Shroom

Postby loftar » Sun May 03, 2020 8:11 pm

czaper2 wrote:I sent a pull request with code changes for the client on github. I'm sure you'll get to it right after that guys pull request from 2015.

Sorry, I don't normally use Github at all, so if you want me to be aware of pull requests, you should probably tell me via some other means (like this). I'll make absolutely sure to apply your patch for a typo in an error message that never actually happens. :)

That being said, pull requests are quite inconvenient for me to apply, since most changes should normally be on the (internal) core branch rather than directly on the master branch. I'm not really sure how to get a pull request out of GitHub without having to apply it to the indicated branch.
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