Wow this is a pretty great update, smoked sausages, help menu ( finally!!!! ) and less of the worst season of them all.
Now just make snow appear faster during winter so it's atleast somewhat playable.
Glad you guys are back!
NeoBasilisk wrote:I liked 10 days of winter, but if it's going to stay at 5 days then please make the snow cover the ground much faster at the beginning of winter.
don't you think?pawnchito wrote:NeoBasilisk wrote:caps on crops seem kinda low!? high
Lunarius_Haberdash wrote:Yuginelol wrote:With 5 days winter change, speeding up covering to 200% speed and removal by 150% (it's actually part of spring anyway) would probably feel right and keep sled-bear-hunting enthusiasts satisfied until winter gets expanded.
Another acceptable answer is to return Winter to its original length, and have snow start falling in the last few days of Autumn, and start thawing in the first few days of spring. Make sure most of winter is snow-covered.
Hadehariast wrote:Some initial results:
Q10 Maple Blocks, Q37 Smoker
Results Compared to Base Sausage:
Badger Botillo - Added Strength FEPs. Increased both Constitution and Agility FEPs. 7.93 FEPs/Hunger @ Q22.8.
synntax33 wrote:Hadehariast wrote:Some initial results:
Q10 Maple Blocks, Q37 Smoker
Results Compared to Base Sausage:
Badger Botillo - Added Strength FEPs. Increased both Constitution and Agility FEPs. 7.93 FEPs/Hunger @ Q22.8.
Seeing this increase of values on a finished product makes me think that using smoked and dried meats in current recipes to increase the values of the final outcome might be nice, i.e. The values of a piece of raw chicken being increased by a smoker making a better sausage, which could then be.... smoked for a combined effect. Otherwise I have lots of smoked meat I really don't eat....