Game Development: Olive Pigment

Announcements about major changes in Haven & Hearth.

Game Development: Olive Pigment

Postby jorb » Sat Jul 04, 2020 11:44 pm

We've been developing, and here's what's new.

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New Implementations
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  • Added four new pigments: Brown, Gray, Teal, and Lime.
  • Added "Olive Oil", press from olives. Also added a generic "Vegetable Oil" input type. Some recipes changed.

Key Fixes
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  • All travel weariness costs previously set in percentages are now set in units of Travel Weariness. The Travel Weary buff now presents how many units of Travel Weariness you have. Levling up Will should, thus, no longer be a negative.

Small Fixes
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  • You can now learn Tanning Fluid when making it.

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As always, if you liked what we did here: Support the patch.

Today's Patch Items, for the fair price of $9 is the "Painter's Beret"

Store Description wrote:Image$9 Paint all your problems into beautiful birds, against a backdrop of radiant sunset, dressed in the Painter's Beret!


All Gold subscribers have been awarded the "Painter's Beret". free of charge.

In the Pipe
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  • We are working on a slightly bigger system.
  • Loftar is still ironing out the last bugs from the new client, and more or less perhaps wrapping that up. Next step would be to move skinning calculations to GPU side.
  • Time to... like us on Facebook?

Enjoy!
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Re: Game Development: Olive Pigment

Postby boreial » Sat Jul 04, 2020 11:46 pm

Added "Olive Oil", press from olives. Also added a generic "Vegetable Oil" input type. Some recipes changed.


finally :) luv ya all
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Re: Game Development: Olive Pigment

Postby Zentetsuken » Sat Jul 04, 2020 11:46 pm

alembic update when
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Re: Game Development: Olive Pigment

Postby Nightdawg » Sat Jul 04, 2020 11:53 pm

Didn't we already have turquoise which is teal though? Extra colors always good either way :lol:

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Re: Game Development: Olive Pigment

Postby PrincessBubblegum » Sun Jul 05, 2020 12:00 am

Love the colors, please continue adding! Finally after all this time!!! :D
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Re: Game Development: Olive Pigment

Postby jordancoles » Sun Jul 05, 2020 12:08 am

Does this mean sketches will look better?
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Re: Game Development: Olive Pigment

Postby Yorla » Sun Jul 05, 2020 12:09 am

I can't believe it! Yo actually finally added gray color! (Being craving it since W9) Thank you!!!
And here I should apologize for my spelling... But I won't! Deal with it :P
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Re: Game Development: Olive Pigment

Postby shubla » Sun Jul 05, 2020 12:38 am

Added four new pigments: Brown, Gray, Teal, and Lime.

Just add mixing of colors its not black magic. Everyone makes those ugly dithered things anyway. I'd rather see all kinds of cool sketches instead of dithered ones.
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Re: Game Development: Olive Pigment

Postby trinh » Sun Jul 05, 2020 12:38 am

now basil... tomato and I will have tasty dinner :D
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Re: Game Development: Olive Pigment

Postby talon00302 » Sun Jul 05, 2020 12:50 am

Holy fuck loftar, beautiful change.
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