MagicManICT wrote:mvgulik wrote:Seems like a valid argument/excuse ... when the suggestion was made a few months after the patch. Not for one that was made within 2 days after the patch.
In addition. It assumes a color change like that would affect already processed sketches (ie: dyn res files). Which makes no sense, as processed sketches are stored as PNG's ... with final colors.
Given that they're hosted on the server, and not distributed from the user, I shall make no assumptions about how any changes made will affect the game and its appearances. It is an easy assumption to make that, once uploaded, the file won't change. It's still an assumption, though.
That's rich. Accusing me of an 'easy' assumption while not bringing in any support data to bare yourself ... other than one's own lack of related knowledge.
MagicManICT wrote:I shall make no assumptions about how any changes made will affect the game and its appearances.
Are you saying that your suggestion to wait was not based on the assumption that, "making a small change to one color would affect the already active/stored images of other users", with:
MagicManICT wrote:let's make sure this waits until a world reset. It'd kind of suck for those with custom work to have a color change and throw off the look mid world.
I don't see any words like "probably", "maybe", "potential", etc. Which I think are generally useful to use when one is not sure about something.
MagicManICT wrote:It is an easy assumption to make that, once uploaded, the file won't change.
Considering I provided a dyn image that shows that it contains color data, I think its a bit more than "just some easy assumption".
Not sure why you think a scan of all stored user-images/sketches, and a adjustment where needed, makes any sense. As that would be needed to account for a potential general change to already stored user-images (
after some, supported user pallet, color-value change).
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(Gone to PM)