Game Development: Alchemical Adventures

Announcements about major changes in Haven & Hearth.

Re: Game Development: Alchemical Adventures

Postby DDDsDD999 » Sat Aug 01, 2020 12:32 am

Jorb got tired of getting yelled at for adding randomly bullshit wounds to every mechanic in the game, so he made a mechanic that entirely centers around adding new wounds. Incredible.
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Re: Game Development: Alchemical Adventures

Postby Zentetsuken » Sat Aug 01, 2020 12:40 am

a real power move tbh
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Re: Game Development: Alchemical Adventures

Postby Roxaereon » Sat Aug 01, 2020 12:54 am

Awesome update. I'm excited about that variable materials to tools etc. etc.

How about adding a book from parchment with an author system that only the author can add/remove/edit pages so we can record and read things about alchemy and also other things like cooking recipes.
Why not use Docs/Sheets/*insert 3rd program*?


I mean, you put writing in the game, so why not flesh it out a little more?
Last edited by Roxaereon on Sat Aug 01, 2020 12:59 am, edited 2 times in total.
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Re: Game Development: Alchemical Adventures

Postby iamahh » Sat Aug 01, 2020 12:54 am

automagical Alchemy Notebook probably out of question?
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Re: Game Development: Alchemical Adventures

Postby Stoneface » Sat Aug 01, 2020 1:06 am

Made bone hurty juice, can confirm, bones definitely hurt. Doesn't seem to be going away after the elixir wore off...ouchies.
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Re: Game Development: Alchemical Adventures

Postby Zodiac215 » Sat Aug 01, 2020 2:18 am

sooooo..... alchemist credo now?
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Re: Game Development: Alchemical Adventures

Postby pawnchito » Sat Aug 01, 2020 3:01 am

nice.
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Re: Game Development: Alchemical Adventures

Postby vatas » Sat Aug 01, 2020 5:08 am

owww my bones hurt a lot oww oof my booones
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Re: Game Development: Alchemical Adventures

Postby MagicManICT » Sat Aug 01, 2020 5:11 am

vatas wrote:owww my bones hurt a lot oww oof my booones

Take an aspirin...

(Note to self: check if willow bark does anything in this system... though jorb did say just 'minerals' and 'herbs' for now.)
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Re: Game Development: Alchemical Adventures

Postby SnuggleSnail » Sat Aug 01, 2020 7:57 am

I like this

Edit: needs some balancing HAHA XD
Last edited by SnuggleSnail on Sat Aug 01, 2020 8:49 pm, edited 1 time in total.
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