Not complaining, but I thought that grid and player markers were something that was against your design philosophy?
Did you change your mind?
vatas wrote:Not complaining, but I thought that grid and player markers were something that was against your design philosophy?
strpk0 wrote:DPblH wrote:Last time I'd played vanilla client there still was camera fixed to a four directions. Is this still a thing? Would it be fixed?
You can type the ":cam bad" command to get bad cam, even in default.
shubla wrote:The new player markers look good, BUT they are not visible enough.
jorb wrote:One thing we have discussed recently is improving the screenshot tool, because I do dislike that people post this stuff to the media feed. Shadows turned off, flat terrain, terrain variants turned off, simple crops, grids, danger circles on animals, &c&c. Many such cases.
loftar wrote:The other-player markers are pretty huge in my opinion.