Lunarius_Haberdash wrote:wonder-ass wrote:Lunarius_Haberdash wrote:How many hours a week do you play and actively travel in-game.
A significant amount in the early days of the game. But you make my point for me. Locality requires that distant travel is inconvenient, that it makes more sense to remain in the area around your home/base than to travel to distant lands. Making it quick and easy means that traveling anywhere on the map becomes relatively trivial, and distance between areas ceases to matter. This, in turn, makes local resources relatively meaningless.
I bet I've quadrupled how much you've traveled in total. Locality kills the game quicker than anything else, especially a map 200k minimaps big with an average pop of 200.