Game Development: Smoked Hedgedog

Announcements about major changes in Haven & Hearth.

Re: Game Development: Smoked Hedgedog

Postby Apocoreo » Sun Jan 24, 2021 9:27 pm

jorb wrote:WInternal disagreement as to whether "Elven Lights" and "Yule Star"


Maybe not Yule star but-

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Re: Game Development: Smoked Hedgedog

Postby DPblH » Sun Jan 24, 2021 9:28 pm

loftar wrote:
DPblH wrote:Is your clinet repository updated? Looks a bit different from currently at "Play" button.

I think it is. What are the differences?

nvm, this is my fault.
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Re: Game Development: Smoked Hedgedog

Postby Nightdawg » Sun Jan 24, 2021 9:33 pm

jorb wrote:Date set for pistol duel to settle the matter.


When?
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Re: Game Development: Smoked Hedgedog

Postby jorb » Sun Jan 24, 2021 9:33 pm

Pickard wrote:
jorb wrote:"Electric Lights" and "Yule Star"

Should not exist at all, same as smartphones and helicopters. This doesn't fit the setting. (chocolate cookies too)


I resent the accusation! They are *Elven* lights. A strange kind of vine. Not electric lights. There are no chocolate cookies in the game. Tsk-tsk-tsk.
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Re: Game Development: Smoked Hedgedog

Postby talon00302 » Sun Jan 24, 2021 9:35 pm

Specifically at jorb, all this redrawn content is fucking fire. Default client is looking swank as hell, and it keeps getting better. Keep it up guys.
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Re: Game Development: Smoked Hedgedog

Postby strpk0 » Sun Jan 24, 2021 9:38 pm

Yeah, great work guys. Amazing patch.

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Re: Game Development: Smoked Hedgedog

Postby jorb » Sun Jan 24, 2021 9:38 pm

talon00302 wrote:Specifically at jorb, all this redrawn content is fucking fire. Default client is looking swank as hell, and it keeps getting better. Keep it up guys.


Thank you!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Smoked Hedgedog

Postby ChildhoodObesity » Sun Jan 24, 2021 9:40 pm

poggers
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Re: Game Development: Smoked Hedgedog

Postby Bawhoppen » Sun Jan 24, 2021 9:41 pm

Very good updates lately, including this one! I just hope for some way to sort by quality when moving items on default at some point though.
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Re: Game Development: Smoked Hedgedog

Postby Zodiac215 » Sun Jan 24, 2021 9:43 pm

Arbys wrote:Bat Dungeon has bat rock, Beaver Dungeon has beaver salvage wood, can Ant Dungeon have it's own unique larp material as well? Maybe that bush + block, or stone?

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since we are talking about symmetry, the boss on ant and beaver dungeon drop a crown, that does not happen with bat dungeon.

great patch btw, ant dungeon is not terrible annoying now.
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