jorb wrote:We made several patches to that effect last year. Feel entirely free to suggest particular improvements.
A few popular ones that many absolutely want, some of there are quite trivial to implement so I'd like to hear your reasoning of why not to do them.
More quickbars visible, like 3 or so. Like F1-F12 keys could be an one and so on.
Study window should have additional information such as LP/H. Very popular metric for anyone who is playing more even a bit more seriously.
Now that you have shown your love to the bad cam and updated it a bit, you could also add various environment dependent skyboxes.
Often you want to craft certain same items in a short interval, such as first craft glass, then marbles, then more glass and then marbles. Helpful UI for this would be crafting history, displaying recently selected crafted items in the crafting menu. Like on top of it you could have horizontal list with mini-icon of the item etc.
Switching tools happens often, thus having your both hand slots and toolbelt visible all the time by default when you log in would be nice.
Equipory menu should display sum all stat gains given by your equipment and gildings, because then you could easily compare sets with a glance. There could be button which expands the equipory menu for these to be visible, but hidden by default so the menu would look as it is now. Would be helpful to also show total AC of your character.
Studytable should have some additional UI which would help you to determine which of the curios in it are going to run out soon, so you could make more of those.
Automatically selectable flower menu options, these could work so that when you see flower menu options, your list with checkboxes would grow, then you could check the boxes on each one that you want to automatically open.
There are many things where people would like the menu option to be automatically selected, such as splitting blocks and picking herbs. Could also re-order things on list to determine priorities, if multiple options exist.